From owner-darkmists@cs.wisc.edu Mon Jun 1 09:21:04 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA10207 for darkmists-outgoing; Mon, 1 Jun 1998 09:21:04 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA10192 for ; Mon, 1 Jun 1998 09:21:01 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA21289 for ; Mon, 1 Jun 1998 09:20:59 -0500 (CDT) Received: from telenet.net (Dialup153-037.TeleNet.NET [204.97.153.37]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id KAA03406 for ; Mon, 1 Jun 1998 10:18:15 -0400 Message-ID: <3572B91D.D30FCAF1@telenet.net> Date: Mon, 01 Jun 1998 10:22:22 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: [DARKMISTS] A ton of stuff. X-Priority: 3 (Normal) Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Alright, I play Hashkar, High Lord of Ancients, and I used to play Iilzerack before his rather untimely demise. I finally got on the mailing list, and I just spent an hour reading past mails. Now time to get some stuff off my chest. 1.Bloodmist...yes it is nasty, but not even close to inbalancing, the damage was cut down and the tick counter, what makes it nasty is that lately alot more Ancients have been around. It's pretty easy to run away for 4 ticks. 2. Crusaders, I used to have one way back when they were nasty, now I wouldn't dream of playing one. Baelnorn and Kolban both fell to us for one simple reason. We raid and get gauntlet...when one comes on, we get to him before he gets to the Temple, without any House powers, they fold like a wet napkin. The Code thing actually makes sence...when I fought a Crusader one-one it was a damn good fight...I lost but, I couldn't imagine having to rumble with two-three of them. 3. Outlaws are just humorous now. They can be nasty if you beat them enough to get them motivated. I think there are alot more of them lurking around than anyone suspects. 4.Valor/Legion: I don't hear anyone complaining about them. If people seriously look at the powers they get, and start imagining them in any numbers...it could get ugly. Especially Legion. The only reason a problem doesn't exist now is that not many of them are around...lurk is neat. 5.Pacifist BS: Okay, people are gonna moan at this too, but I used to play on Cf alot too. I ran Arbiters there for quite awhile, and had some prominent Ragers back in the day when we were unstoppable. I have to agree with Thrym...they have a huge player base because 1 they have innovative new skills/spells for their classes they are constantly upgrading cabals and such...and there is WAR...pure down and dirty war. I know that DM is a RP'ing place which I do alot, but Ancient is at war with everyone, yet we still RP what we do... I don't want to see DM suffer becuase it crossed someones mind to make it a more player friendly, hug your neighbor envirenment. Let us have our rumbles and such. Yesterda Uukius Anubis and I went at it with 4-5 Lifers for like 30 minutes back and forth almost non-stop. It was the most fun I've had in months on the mud. Granted...the Lifers came out on the losing end *poke Magatsu* *poke Stragen* but they even enjoyed it. Let the people have fun...patrol them, and make sure they do it in char, but sheesh....don't promote guild and shrine hugging. Okay..last two cents...guilds...when CF instituited the policy that guild guards could be killed, I think it was the best thing ever done. No more could someone just cower all day behind an unkillable guardian...think of it in an RP perspective...why couldn't someone kill the doorman someplace and just walk in? It's not a holy shrine or anything...it's just a building in a town. Oh..and to Xyza...that little transfer of yours at your shrine sucks :P Thought the dragon isn't aggro if you don't leave the room and re-enter. AC From owner-darkmists@cs.wisc.edu Mon Jun 1 12:45:53 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id MAA16004 for darkmists-outgoing; Mon, 1 Jun 1998 12:45:52 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA16000 for ; Mon, 1 Jun 1998 12:45:51 -0500 (CDT) Received: from hotmail.com (f33.hotmail.com [207.82.250.44]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id MAA26238 for ; Mon, 1 Jun 1998 12:45:50 -0500 (CDT) Received: (qmail 26823 invoked by uid 0); 1 Jun 1998 17:45:19 -0000 Message-ID: <19980601174519.26822.qmail@hotmail.com> Received: from 204.81.0.20 by www.hotmail.com with HTTP; Mon, 01 Jun 1998 10:45:18 PDT X-Originating-IP: [204.81.0.20] From: "Horath forgardy" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] A ton of stuff. Content-Type: text/plain Date: Mon, 01 Jun 1998 10:45:18 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Hi, Well as for the fun Paul had with the lifers, ya is was a blast. I play Horath, And we had a ball trying to get the ancients off our backs. I was kinda sad when they stoped. And second of all, Bloodmist is not that bad if it just blinded you and never hit you, I think that is kinda sad, But other than that i agree with paul. Nathan >From owner-darkmists@cs.wisc.edu Mon Jun 1 07:21:22 1998 >Received: from localhost (daemon@localhost) > by jeeves.cs.wisc.edu (8.8.6/8.8.6) with SMTP id JAA10303; > Mon, 1 Jun 1998 09:21:20 -0500 (CDT) >Received: by jeeves.cs.wisc.edu (bulk_mailer v1.8); Mon, 1 Jun 1998 09:21:06 -0500 >Received: (from majordom@localhost) > by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA10207 > for darkmists-outgoing; Mon, 1 Jun 1998 09:21:04 -0500 (CDT) >Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) > by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA10192 > for ; Mon, 1 Jun 1998 09:21:01 -0500 (CDT) >Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) > by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA21289 > for ; Mon, 1 Jun 1998 09:20:59 -0500 (CDT) >Received: from telenet.net (Dialup153-037.TeleNet.NET [204.97.153.37]) > by shell.telenet.net (8.8.8/8.8.8) with ESMTP id KAA03406 > for ; Mon, 1 Jun 1998 10:18:15 -0400 >Message-ID: <3572B91D.D30FCAF1@telenet.net> >Date: Mon, 01 Jun 1998 10:22:22 -0400 >From: "Paul E. Christman" >X-Mailer: Mozilla 4.01 [en] (Win95; I) >MIME-Version: 1.0 >To: darkmists@cs.wisc.edu >Subject: [DARKMISTS] A ton of stuff. >X-Priority: 3 (Normal) >Content-Type: text/plain; charset=us-ascii >Content-Transfer-Encoding: 7bit >Sender: owner-darkmists@cs.wisc.edu >Reply-To: darkmists@cs.wisc.edu >Precedence: bulk > >Alright, I play Hashkar, High Lord of Ancients, and I used to play >Iilzerack before his rather untimely demise. I finally got on the >mailing list, and I just spent an hour reading past mails. Now time to >get some stuff off my chest. >1.Bloodmist...yes it is nasty, but not even close to inbalancing, the >damage was cut down and the tick counter, what makes it nasty is that >lately alot more Ancients have been around. It's pretty easy to run >away for 4 ticks. >2. Crusaders, I used to have one way back when they were nasty, now I >wouldn't dream of playing one. Baelnorn and Kolban both fell to us for >one simple reason. We raid and get gauntlet...when one comes on, we get >to him before he gets to the Temple, without any House powers, they fold >like a wet napkin. The Code thing actually makes sence...when I fought >a Crusader one-one it was a damn good fight...I lost but, I couldn't >imagine having to rumble with two-three of them. >3. Outlaws are just humorous now. They can be nasty if you beat them >enough to get them motivated. I think there are alot more of them >lurking around than anyone suspects. >4.Valor/Legion: I don't hear anyone complaining about them. If people >seriously look at the powers they get, and start imagining them in any >numbers...it could get ugly. Especially Legion. The only reason a >problem doesn't exist now is that not many of them are around...lurk is >neat. >5.Pacifist BS: Okay, people are gonna moan at this too, but I used to >play on Cf alot too. I ran Arbiters there for quite awhile, and had >some prominent Ragers back in the day when we were unstoppable. I have >to agree with Thrym...they have a huge player base because 1 they have >innovative new skills/spells for their classes they are constantly >upgrading cabals and such...and there is WAR...pure down and dirty war. >I know that DM is a RP'ing place which I do alot, but Ancient is at war >with everyone, yet we still RP what we do... > >I don't want to see DM suffer becuase it crossed someones mind to make >it a more player friendly, hug your neighbor envirenment. Let us have >our rumbles and such. Yesterda Uukius Anubis and I went at it with 4-5 >Lifers for like 30 minutes back and forth almost non-stop. It was the >most fun I've had in months on the mud. Granted...the Lifers came out >on the losing end *poke Magatsu* *poke Stragen* but they even enjoyed >it. Let the people have fun...patrol them, and make sure they do it in >char, but sheesh....don't promote guild and shrine hugging. > >Okay..last two cents...guilds...when CF instituited the policy that >guild guards could be killed, I think it was the best thing ever done. >No more could someone just cower all day behind an unkillable >guardian...think of it in an RP perspective...why couldn't someone kill >the doorman someplace and just walk in? It's not a holy shrine or >anything...it's just a building in a town. >Oh..and to Xyza...that little transfer of yours at your shrine sucks :P >Thought the dragon isn't aggro if you don't leave the room and re-enter. > > > AC > ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Mon Jun 1 14:06:35 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA24777 for darkmists-outgoing; Mon, 1 Jun 1998 14:06:33 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA24751 for ; Mon, 1 Jun 1998 14:06:27 -0500 (CDT) Received: from dfw-ix7.ix.netcom.com (dfw-ix7.ix.netcom.com [206.214.98.7]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA28247 for ; Mon, 1 Jun 1998 14:06:26 -0500 (CDT) From: bantam@ix.netcom.com Received: (from smap@localhost) by dfw-ix7.ix.netcom.com (8.8.4/8.8.4) id OAA10591 for ; Mon, 1 Jun 1998 14:05:54 -0500 (CDT) Received: from dal-tx7-53.ix.netcom.com(207.94.122.181) by dfw-ix7.ix.netcom.com via smap (V1.3) id rma010437; Mon Jun 1 14:05:13 1998 Message-ID: <3572FDBB.4BD9@ix.netcom.com> Date: Mon, 01 Jun 1998 14:15:07 -0500 Organization: Jooce X-Mailer: Mozilla 3.02 (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] A ton of stuff. References: <3572B91D.D30FCAF1@telenet.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I wanted to make a point that I think Glyndane is a little too wuss friendly. I would still like to see guild guards put in, and I hate that the healers assist, and I've never actually rumbled with any cityguards but they sound harder than ole Midgaard's. The healers do a lot of damage, and make it an easy cop out to chill at your temple so you don't get attacked. Kije should be the only total badass that assists and such. He should assist lawfuls only I think or something like that. I also think we should have certain times of day when a moon is closer to Thera causing movement to take a greater loss or some random chaotic event from the heavens that affects everyone. Actually, I think I need to agree that Crusaders don't need to be gangbanging. I do think the declare a duel/notify victim of your intentions is rather ludicrous. They should be honorable in that they fight one on one but surprise and style is part of combat and combat isn't just the fighting part, it's the preparation and watchfulness when wandering around that make a battle too. -Thrym From owner-darkmists@cs.wisc.edu Mon Jun 1 14:52:44 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA26064 for darkmists-outgoing; Mon, 1 Jun 1998 14:52:44 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA26060 for ; Mon, 1 Jun 1998 14:52:42 -0500 (CDT) Received: from odin.cmp.ilstu.edu (basmeta@odin.cmp.ilstu.edu [138.87.1.13]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA29371 for ; Mon, 1 Jun 1998 14:52:41 -0500 (CDT) Received: (from basmeta@localhost) by odin.cmp.ilstu.edu (8.8.8/8.7) id OAA86288 for darkmists@cs.wisc.edu; Mon, 1 Jun 1998 14:52:39 -0500 From: Brad Alan Smetanko Message-Id: <199806011952.OAA86288@odin.cmp.ilstu.edu> Subject: Re: [DARKMISTS] A ton of stuff. To: darkmists@cs.wisc.edu Date: Mon, 1 Jun 1998 14:52:39 -0500 (CDT) In-Reply-To: <3572FDBB.4BD9@ix.netcom.com> from "bantam@ix.netcom.com" at Jun 1, 98 02:15:07 pm X-Mailer: ELM [version 2.4 PL24] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Personally, I think the new cityguards are great. I mean in old Midagaard and all the towns now except Glyndane, the guards are a joke. You can probably take them at level 15. So being a criminal is basically a joke if there is only one or two enforcers on. I think it's good that the new cityguards actually do some enforcing. Also, I think enforcer is too weak. They need to make the house more attractive somehow. I think it's pretty easy to get into now, and so people think it's not a challenge. I don't know if reworking the powers is the answer, but maybe advertising some more... It also seems there are not enough evils and neutrals in the house right now. Turlock From owner-darkmists@cs.wisc.edu Mon Jun 1 15:03:20 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA26265 for darkmists-outgoing; Mon, 1 Jun 1998 15:03:19 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA26261 for ; Mon, 1 Jun 1998 15:03:18 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA29692 for ; Mon, 1 Jun 1998 15:03:16 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MCMLX98X; Mon, 1 Jun 1998 16:00:01 -0400 Message-ID: <35730A04.AF8EA230@logex.com> Date: Mon, 01 Jun 1998 16:07:32 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: Darkmists Subject: [DARKMISTS] Question Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I'd like to see people's opinion on this. Let's take an example. If you play a good, lawful person and you are attacked, what would be the correct action to take: 1) Flee out of town 2) Stick around and fight it out 3) Something else I have had lawful characters, and I have always fled cause of my 'nature' and I feel like fighting no matter who starts it is unlawful. But fleeing always leads to such terrbile "character" stigmas which I hate having...like being called a "coward/wuss/" What is your opinions...and would a redifiniton of the word "lawful" help define this decision making for lawful people in the future? From owner-darkmists@cs.wisc.edu Mon Jun 1 15:35:09 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA26852 for darkmists-outgoing; Mon, 1 Jun 1998 15:35:08 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA26848 for ; Mon, 1 Jun 1998 15:35:07 -0500 (CDT) Received: from imo11.mx.aol.com (imo11.mx.aol.com [198.81.17.33]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA00626 for ; Mon, 1 Jun 1998 15:35:06 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo11.mx.aol.com (IMOv14_b1.1) id 8ONPa09431 for ; Mon, 1 Jun 1998 16:34:32 -0400 (EDT) Message-ID: <452f19b3.35731059@aol.com> Date: Mon, 1 Jun 1998 16:34:32 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Time Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Is there a time requirement for being in a house? if not i think there should be. People who rarely play yet are in houses just take up space where others could be, I only know half the people in my own house, and I play a lot, more than an hour everyday, and often as many as 8, grin. But even when watching as another charector I never see any of my house mates, and I think there should be a time limit, there is so much potential wasted by people taking up house space that could be much better used. my thoughts( two cents is getting cliche here) Derek From owner-darkmists@cs.wisc.edu Mon Jun 1 15:40:39 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA27117 for darkmists-outgoing; Mon, 1 Jun 1998 15:40:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA27113 for ; Mon, 1 Jun 1998 15:40:37 -0500 (CDT) Received: from imo19.mx.aol.com (imo19.mx.aol.com [198.81.17.41]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA00783 for ; Mon, 1 Jun 1998 15:40:36 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo19.mx.aol.com (IMOv14_b1.1) id 8ZYVa14531 for ; Mon, 1 Jun 1998 16:39:53 -0400 (EDT) Message-ID: <492ba2b4.3573119a@aol.com> Date: Mon, 1 Jun 1998 16:39:53 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Flee out of town and Hide. What else? all my charectors are lawful, because quite frankly I cannot PK I have a horrible thing calledc onscience so even if i am atatcked in town and win i still feel bad for the person, so I run away, and also, if someone on DM calls you a wuss and you get to upset you have bigger problems than getting attacked in town. From owner-darkmists@cs.wisc.edu Mon Jun 1 17:58:44 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id RAA27622 for darkmists-outgoing; Mon, 1 Jun 1998 17:58:43 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id RAA27618 for ; Mon, 1 Jun 1998 17:58:42 -0500 (CDT) Received: from imo30.mx.aol.com (imo30.mx.aol.com [198.81.17.74]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id RAA03511 for ; Mon, 1 Jun 1998 17:58:41 -0500 (CDT) From: Mindbnder5@aol.com Received: from Mindbnder5@aol.com by imo30.mx.aol.com (IMOv14_b1.1) id 8UAIa29509 for ; Mon, 1 Jun 1998 18:57:50 -0400 (EDT) Message-ID: Date: Mon, 1 Jun 1998 18:57:50 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: [DARKMISTS] Wimpy Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 52 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Is anybody else upset anout the abuse of the wimpy feature? I was in a knockdown, drag out with Jaqar, both of us thieves because he stole a bunch of nice stuff from me (straight razor, ebony kris, some arborian stuff) and I could have killed him, even though he was 3 levels ahead of me, he had blackjack and I did not. Every time I would attack him, though, he would flee the second he hit screaming in pain, disappear for a while, either go to the healer or quit (he would return soon after) but always his wimpy would save him faster then I could trip him. Finally, after about 1-2 hours of this, I said "Screw this, consider yourself dead." and had to leave. Anway, his wimpy level is what really pissed me off about this guy. Corey From owner-darkmists@cs.wisc.edu Mon Jun 1 21:53:03 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id VAA29677 for darkmists-outgoing; Mon, 1 Jun 1998 21:53:03 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA29673 for ; Mon, 1 Jun 1998 21:53:01 -0500 (CDT) Received: from imo28.mx.aol.com (imo28.mx.aol.com [198.81.17.72]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA07303 for ; Mon, 1 Jun 1998 21:53:00 -0500 (CDT) From: Myqel@aol.com Received: from Myqel@aol.com by imo28.mx.aol.com (IMOv14_b1.1) id 8GYPa14706 for ; Mon, 1 Jun 1998 22:52:19 +2000 (EDT) Message-ID: <14de31bf.357368e4@aol.com> Date: Mon, 1 Jun 1998 22:52:19 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 18 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 98-06-01 16:03:28 EDT, you write: << Let's take an example. If you play a good, lawful person and you are attacked, what would be the correct action to take: 1) Flee out of town 2) Stick around and fight it out 3) Something else >> Defending you self should not be unlawful. From owner-darkmists@cs.wisc.edu Mon Jun 1 22:28:12 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA29954 for darkmists-outgoing; Mon, 1 Jun 1998 22:28:12 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA29950 for ; Mon, 1 Jun 1998 22:28:10 -0500 (CDT) Received: from intrex.net (ns2.intrex.net [209.42.192.252]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id WAA07841 for ; Mon, 1 Jun 1998 22:28:09 -0500 (CDT) Message-Id: <199806020328.WAA07841@lucy.cs.wisc.edu> Received: from Shauna's PC [209.42.198.116] by intrex.net (SMTPD32-4.04) id A16A1C6D0294; Mon, 01 Jun 1998 23:28:42 EDT X-Sender: slhecker@intrex.net X-Mailer: Windows Eudora Pro Version 2.1.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 01 Jun 1998 23:27:56 -0500 To: darkmists@cs.wisc.edu From: "Shauna L. Hecker" Subject: Re: [DARKMISTS] Question Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Here's my bucket of oats on this one. A long while back some thief (Lazareth or something) attacked Niobe (lawful, goodie) in Midgaard. I defended myself (after all, I didn't start the fight, so I didn't break the law and it wasn't a planned duel or anything, so that was dandy too). When the fellow fled, holding his entrails in his hand, however, I didn't pursue him. Same thing when he gave it another try ten seconds later (except he didn't have a chance to flee that time. Died rather swiftly, if I remember... Oh well, c'est la vie). -Shauna From owner-darkmists@cs.wisc.edu Mon Jun 1 22:46:19 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA00172 for darkmists-outgoing; Mon, 1 Jun 1998 22:46:18 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA00167 for ; Mon, 1 Jun 1998 22:46:17 -0500 (CDT) Received: from dns1.multipro.com (root@dns1.multipro.com [12.13.128.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA08132 for ; Mon, 1 Jun 1998 22:46:11 -0500 (CDT) Received: from shiflett.multipro.com (182.ippool.cville.multipro.com [12.13.135.212]) by dns1.multipro.com (8.8.5/8.8.5) with ESMTP id QAA22697 for ; Mon, 1 Jun 1998 16:44:05 -0500 (CDT) Message-Id: <199806012144.QAA22697@dns1.multipro.com> From: "Chris Shiflett" To: "Dark Mists Mailing List" Subject: [DARKMISTS] Lawful Versus Chaotic Ethos Date: Mon, 1 Jun 1998 22:46:00 -0500 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I personally like the idea of changing the ethos extremities from lawful/chaotic to order/chaos or something. Being chaotic, to me, has nothing to do with the laws. I can see a chaotic person not caring about the laws in the least. They go about, enjoying the day, acting a little crazy and wild sometimes; you know the type. Those who follow order aren't necessarily those who follow the laws of Enforcer. They might see Enforcer as some pathetic excuse for order and pledge allegiance to Legion or something. Perhaps ethos should be worded to include such things as honesty as well, since it seems that an Enforcer takes the word of a lawful person over that of a chaotic. I see no reason why a person can't follow the laws to the letter but tend to lie. Perhaps they're only lawful, because they don't want to have to put up with Enforcer. I, personally, consider myself a law abiding citizen. This doesn't mean I wouldn't lie to a cop to keep a friend from getting in trouble over something I see as a waste of tax dollars (speed limit enforcement and such). So, I am lawful, but I think some laws are worthless. Oh well, I'm just throwing out some things to think about. These aren't ideas being considered in the Pantheon or anything, just a bit of rambling after a long day at work. Cirdan, The Eternal Flame, Lord of Peace. From owner-darkmists@cs.wisc.edu Tue Jun 2 07:34:57 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id HAA05238 for darkmists-outgoing; Tue, 2 Jun 1998 07:34:56 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA05234 for ; Tue, 2 Jun 1998 07:34:55 -0500 (CDT) Received: from keyboardcafe.ns.ca (www.keyboardcafe.ns.ca [209.89.101.98]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA14143 for ; Tue, 2 Jun 1998 07:34:53 -0500 (CDT) Received: from [209.89.101.102] by keyboardcafe.ns.ca with ESMTP (Eudora Internet Mail Server 1.2); Tue, 2 Jun 1998 08:35:43 -0400 Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 2 Jun 1998 09:38:28 -0400 To: darkmists@cs.wisc.edu From: Chris Melski Subject: [DARKMISTS] Ethos Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I was wondering.. what happens to a person in regard to experience gained and whatnot from different ethos'? I made a changeling warrior 2 days ago, and made him lawful/neutral.. what, if any, benifets, do i get as far as being able to kill goodies, or neutrals, that i couldn't get with being lawful/good? The reason i'm asking is because i'm not to clear on the ethos part of the game.. how does that affect the way you play? Chris From owner-darkmists@cs.wisc.edu Tue Jun 2 10:11:34 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id KAA06885 for darkmists-outgoing; Tue, 2 Jun 1998 10:11:34 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA06881 for ; Tue, 2 Jun 1998 10:11:32 -0500 (CDT) Received: from intrex.net (ns2.intrex.net [209.42.192.252]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id KAA17556 for ; Tue, 2 Jun 1998 10:11:31 -0500 (CDT) Message-Id: <199806021511.KAA17556@lucy.cs.wisc.edu> Received: from Shauna's PC [209.42.199.83] by intrex.net (SMTPD32-4.04) id A63B4D550266; Tue, 02 Jun 1998 11:11:55 EDT X-Sender: slhecker@intrex.net X-Mailer: Windows Eudora Pro Version 2.1.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 02 Jun 1998 11:11:08 -0500 To: darkmists@cs.wisc.edu From: "Shauna L. Hecker" Subject: Re: [DARKMISTS] Ethos Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu At 09:38 02.06.98 -0400, you wrote: >I was wondering.. what happens to a person in regard to experience gained >and whatnot from different ethos'? >From my understanding and experience the effect of alignment is this: Goodies will get the best exp by killing evils, and less by killing neutrals. They lose experience by killing fellow lightwalkers. I've gotten as much as 650 for killing the trolls in Varggin Shih in a group of 3. Neturals can wax anyone, and get middling exp for them all. The best I've ever gotten was around 350, but that was with a low-level character. Don't know if it gets any better the higher you get, but I doubt it. Evils can take out anyone also, but get the best exp from killing goods, middling exp from neutrals. They get jack for killing other evils, but they don't lose anything. Unless I'm mistaken, ethos is whether you're lawful, netural or chaotic. I don't think those have any effect on experience at all, and are merely a roleplaying factor to help you futher determine how you interact with the world in general. -Shauna From owner-darkmists@cs.wisc.edu Sat Jun 6 22:00:34 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA15023 for darkmists-outgoing; Sat, 6 Jun 1998 22:00:34 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA15019 for ; Sat, 6 Jun 1998 22:00:32 -0500 (CDT) Received: from dfw-ix7.ix.netcom.com (dfw-ix7.ix.netcom.com [206.214.98.7]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA23092 for ; Sat, 6 Jun 1998 22:00:31 -0500 (CDT) From: bantam@ix.netcom.com Received: (from smap@localhost) by dfw-ix7.ix.netcom.com (8.8.4/8.8.4) id VAA04522 for ; Sat, 6 Jun 1998 21:59:59 -0500 (CDT) Received: from dal-tx43-20.ix.netcom.com(207.221.94.148) by dfw-ix7.ix.netcom.com via smap (V1.3) id rma004513; Sat Jun 6 21:59:38 1998 Message-ID: <357A047A.5378@ix.netcom.com> Date: Sat, 06 Jun 1998 22:09:46 -0500 Organization: Jooce X-Mailer: Mozilla 3.02 (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Wimpy References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Maybe wimpy should have a maximum of 30% or something instead of 50%. -Thrym Mindbnder5@aol.com wrote: > > Is anybody else upset anout the abuse of the wimpy feature? I was in a > knockdown, drag out with Jaqar, both of us thieves because he stole a bunch of > nice stuff from me (straight razor, ebony kris, some arborian stuff) and I > could have killed him, even though he was 3 levels ahead of me, he had > blackjack and I did not. Every time I would attack him, though, he would flee > the second he hit screaming in pain, disappear for a while, either go to the > healer or quit (he would return soon after) but always his wimpy would save > him faster then I could trip him. Finally, after about 1-2 hours of this, I > said "Screw this, consider yourself dead." and had to leave. Anway, his wimpy > level is what really pissed me off about this guy. > > Corey From owner-darkmists@cs.wisc.edu Sat Jun 6 22:27:36 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA15376 for darkmists-outgoing; Sat, 6 Jun 1998 22:27:36 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA15372 for ; Sat, 6 Jun 1998 22:27:34 -0500 (CDT) Received: from imo30.mx.aol.com (imo30.mx.aol.com [198.81.17.74]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA23324 for ; Sat, 6 Jun 1998 22:27:33 -0500 (CDT) From: Mindbnder5@aol.com Received: from Mindbnder5@aol.com by imo30.mx.aol.com (IMOv14_b1.1) id 8FIZa29509 for ; Sat, 6 Jun 1998 23:26:55 +2000 (EDT) Message-ID: Date: Sat, 6 Jun 1998 23:26:55 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Wimpy Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 52 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 98-06-06 23:02:04 EDT, you write: << Maybe wimpy should have a maximum of 30% or something instead of 50%. -Thrym >> Yes!! I never raise wimpy over 30%, but it really annoys me when someone can get away when they are only half-way dead... Corey From owner-darkmists@cs.wisc.edu Thu Jun 11 13:06:21 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA04151 for darkmists-outgoing; Thu, 11 Jun 1998 13:06:21 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04147 for ; Thu, 11 Jun 1998 13:06:19 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04022 for ; Thu, 11 Jun 1998 13:06:17 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MJ4Q2JN1; Thu, 11 Jun 1998 14:03:03 -0400 Message-ID: <35801D9D.240FBB10@logex.com> Date: Thu, 11 Jun 1998 14:10:37 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: Darkmists Subject: [DARKMISTS] Question Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Questions for immortals: If one is lawful, can s/he wear a rebel flag without being persecuted for being 'lawful' by the heavens? Or is the effect of the rebel flag separate from a crimnal flag as viewed by the heavens for lawful people? From owner-darkmists@cs.wisc.edu Thu Jun 11 13:10:14 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA04372 for darkmists-outgoing; Thu, 11 Jun 1998 13:10:14 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04362 for ; Thu, 11 Jun 1998 13:10:11 -0500 (CDT) Received: from imo28.mx.aol.com (imo28.mx.aol.com [198.81.17.72]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04177 for ; Thu, 11 Jun 1998 13:10:10 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo28.mx.aol.com (IMOv14_b1.1) id 8PGDa14705 for ; Thu, 11 Jun 1998 14:09:10 -0400 (EDT) Message-ID: <246aff76.35801d47@aol.com> Date: Thu, 11 Jun 1998 14:09:10 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu A lawful can wear a rebel flag, how else could Knights of Valor be Lawful? just to answer your question From owner-darkmists@cs.wisc.edu Thu Jun 11 13:11:13 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA04683 for darkmists-outgoing; Thu, 11 Jun 1998 13:11:13 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04679 for ; Thu, 11 Jun 1998 13:11:11 -0500 (CDT) Received: from imo12.mx.aol.com (imo12.mx.aol.com [198.81.17.34]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04204 for ; Thu, 11 Jun 1998 13:11:10 -0500 (CDT) From: Dielantha@aol.com Received: from Dielantha@aol.com by imo12.mx.aol.com (IMOv14_b1.1) id 8TPTa08707 for ; Thu, 11 Jun 1998 14:10:13 -0400 (EDT) Message-ID: Date: Thu, 11 Jun 1998 14:10:13 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 16-bit for Windows sub 38 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Being a rebel has nothing to do with being lawful. Being a Rebel is because you messed with Legion. Thats it. Dielantha From owner-darkmists@cs.wisc.edu Thu Jun 11 13:34:49 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA05545 for darkmists-outgoing; Thu, 11 Jun 1998 13:34:48 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA05541 for ; Thu, 11 Jun 1998 13:34:47 -0500 (CDT) Received: from MAILSENT.senate.gov (p2-10.senate.gov [199.95.76.10] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04754 for ; Thu, 11 Jun 1998 13:34:45 -0500 (CDT) Received: from mailexch.senate.gov by MAILSENT.senate.gov; (8.8.2/SCO5) id OAA12425; Thu, 11 Jun 1998 14:31:51 -0400 (EDT) Received: from ccMail by mailexch.senate.gov (IMA Internet Exchange 2.11 Enterprise) id 0069AB12; Thu, 11 Jun 1998 14:32:46 -0400 Mime-Version: 1.0 Date: Thu, 11 Jun 1998 14:24:46 -0400 Message-ID: <0069AB12.1946@landrieu.senate.gov> From: Blair_Bright@landrieu.senate.gov (Blair Bright) Subject: Re[2]: [DARKMISTS] Question To: darkmists@cs.wisc.edu Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Description: cc:Mail note part Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Ok, here's another rebel question. If you're not a rebel and Legion has your item will you become a rebel for trying to get your item? ______________________________ Reply Separator _________________________________ Subject: Re: [DARKMISTS] Question Author: darkmists@cs.wisc.edu at internet Date: 6/11/98 2:10 PM Being a rebel has nothing to do with being lawful. Being a Rebel is because you messed with Legion. Thats it. Dielantha From owner-darkmists@cs.wisc.edu Thu Jun 11 13:41:41 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA05748 for darkmists-outgoing; Thu, 11 Jun 1998 13:41:40 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA05744 for ; Thu, 11 Jun 1998 13:41:39 -0500 (CDT) Received: from ns.shelby.net (ns.shelby.net [207.201.214.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA04886 for ; Thu, 11 Jun 1998 13:41:32 -0500 (CDT) Received: from tim ([172.16.1.6]) by ns.shelby.net (8.8.8/8.8.8) with SMTP id OAA13147 for ; Thu, 11 Jun 1998 14:40:46 -0400 Message-ID: <017d01bd9568$7857cf80$060110ac@tim.shelby.net> From: "Tim Whitaker" To: Subject: Re: Re[2]: [DARKMISTS] Question Date: Thu, 11 Jun 1998 14:40:55 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu It's simple, you get a rebel flag for open opposition to the Empire (Legion). Taking your item back isn't fighting against the Empire, course, if you stick around to take Legion's item it is. It's kinda like Enforcer/Outlaw, you can't get flagged for trying to get your item back from Enforcer, that's entrapment. --tim -----Original Message----- From: Blair Bright To: darkmists@cs.wisc.edu Date: Thursday, June 11, 1998 2:34 PM Subject: Re[2]: [DARKMISTS] Question > Ok, here's another rebel question. > > If you're not a rebel and Legion has your item will you become a rebel > for trying to get your item? > > >______________________________ Reply Separator _________________________________ >Subject: Re: [DARKMISTS] Question >Author: darkmists@cs.wisc.edu at internet >Date: 6/11/98 2:10 PM > > >Being a rebel has nothing to do with being lawful. Being a Rebel is because >you messed with Legion. Thats it. > >Dielantha > From owner-darkmists@cs.wisc.edu Thu Jun 11 14:23:04 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA06905 for darkmists-outgoing; Thu, 11 Jun 1998 14:23:04 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA06901 for ; Thu, 11 Jun 1998 14:23:03 -0500 (CDT) Received: from imo23.mx.aol.com (imo23.mx.aol.com [198.81.17.67]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA05814 for ; Thu, 11 Jun 1998 14:23:01 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo23.mx.aol.com (IMOv14_b1.1) id 8ZOJa26052 for ; Thu, 11 Jun 1998 15:22:26 -0400 (EDT) Message-ID: <5e4b7910.35802e73@aol.com> Date: Thu, 11 Jun 1998 15:22:26 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: Re[2]: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu if legion has your item, you are knight of valor, therefore you are automatically a rebel From owner-darkmists@cs.wisc.edu Thu Jun 11 14:31:21 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA07495 for darkmists-outgoing; Thu, 11 Jun 1998 14:31:20 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA07485 for ; Thu, 11 Jun 1998 14:31:18 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA06017 for ; Thu, 11 Jun 1998 14:31:08 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MJ4Q2JP4; Thu, 11 Jun 1998 15:28:00 -0400 Message-ID: <35803186.CA45DAEE@logex.com> Date: Thu, 11 Jun 1998 15:35:34 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Question References: <5e4b7910.35802e73@aol.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Actually you are wrong ManPrsnGuy or just naive... From owner-darkmists@cs.wisc.edu Thu Jun 11 14:42:55 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA08157 for darkmists-outgoing; Thu, 11 Jun 1998 14:42:55 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA08153 for ; Thu, 11 Jun 1998 14:42:53 -0500 (CDT) Received: from imo23.mx.aol.com (imo23.mx.aol.com [198.81.17.67]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA06338 for ; Thu, 11 Jun 1998 14:42:52 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo23.mx.aol.com (IMOv14_b1.1) id 8KRNa26052 for ; Thu, 11 Jun 1998 15:42:05 -0400 (EDT) Message-ID: <7b329935.3580330e@aol.com> Date: Thu, 11 Jun 1998 15:42:05 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Question Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu is legion at with someone i do no t know of? From owner-darkmists@cs.wisc.edu Thu Jun 11 14:49:59 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA08509 for darkmists-outgoing; Thu, 11 Jun 1998 14:49:59 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA08505 for ; Thu, 11 Jun 1998 14:49:57 -0500 (CDT) Received: from heaven.sewanee.edu (heaven.sewanee.edu [152.97.29.100]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA06494 for ; Thu, 11 Jun 1998 14:49:56 -0500 (CDT) Received: from [152.97.33.188] ([152.97.33.188]) by heaven.sewanee.edu (8.8.8/8.8.8) with ESMTP id OAA13613 for ; Thu, 11 Jun 1998 14:49:55 -0500 (CDT) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 11 Jun 1998 14:49:53 -0500 To: DarkMists Mail From: Richard Reeves Subject: [DARKMISTS] short messages Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu i thought that someone a while back complained about these little messages? since i am an elf why could i not be from the silver woods north-east of new thalos? just because that is not a town, why not? richard (tenchi) From owner-darkmists@cs.wisc.edu Fri Jun 12 10:49:21 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id KAA05076 for darkmists-outgoing; Fri, 12 Jun 1998 10:49:20 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA05072 for ; Fri, 12 Jun 1998 10:49:19 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA26675 for ; Fri, 12 Jun 1998 10:49:17 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MJ4Q2JXM; Fri, 12 Jun 1998 11:46:20 -0400 Message-ID: <35814F09.BB192156@logex.com> Date: Fri, 12 Jun 1998 11:53:45 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: Darkmists Subject: [DARKMISTS] Question: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Are all the houses going to be redone like the two new houses...as far as size, mobs, and "practice dummmies"? I really like their new additions, and would ove to see the other houses built like those too... Are these changes in process? From owner-darkmists@cs.wisc.edu Wed Jun 17 08:27:22 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA13211 for darkmists-outgoing; Wed, 17 Jun 1998 08:27:22 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA13207 for ; Wed, 17 Jun 1998 08:27:20 -0500 (CDT) Received: from amanos.eee.metu.edu.tr (amanos.eee.metu.edu.tr [144.122.67.134]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA14567 for ; Wed, 17 Jun 1998 08:27:09 -0500 (CDT) Received: (from e105723@localhost) by amanos.eee.metu.edu.tr (8.8.5/8.8.5) id QAA00055; Wed, 17 Jun 1998 16:23:10 +0300 (EET DST) Date: Wed, 17 Jun 1998 16:23:09 +0300 (EET DST) From: Atilla OZGUR To: darkmists Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Well i have a couple of questions. These days seems that nobody post anything. Hmm. There is Charm Timer to person who casted charm person spell. Why there is no Disintgrate timer. Power word kill and evil eye timer. Since my friend got killed yesterday but disingrate. I don't mind killing from disingrate but he has killed in 4th or 5th try. Even i have killed people with my channeler. But it is unfair. I think immortals should have done something about this. And sleep spell. This spell (with new spells ) work like strangle and blackjack. It works anytime. But it has no drawbacks like blackjack. If you miss blackjack person gets blackguard but in sleep till you made person sleepy, you can try flee, cast sleep ...;flee I think sleep needs timer also. I want to learn your thoughts about this subjects. May be we can give some life to this list. From owner-darkmists@cs.wisc.edu Wed Jun 17 08:35:09 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA13531 for darkmists-outgoing; Wed, 17 Jun 1998 08:35:09 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA13521 for ; Wed, 17 Jun 1998 08:35:06 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA14704 for ; Wed, 17 Jun 1998 08:35:05 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id M0K0HASJ; Wed, 17 Jun 1998 09:32:09 -0400 Message-ID: <3587C718.1C4D3870@logex.com> Date: Wed, 17 Jun 1998 09:39:36 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Re: References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I think Sleep and Disintigrate both need timers like blackjack and Strangle... Although I love both spells very much, and use them to my advantage as much as possible by deliberately taking advantage of the lack of timers, they have gotten to the point where these spells are just plain rediculous at times. For example: Autoassist off, rescue , disin (repeat 2nd & 3rd action as necessary until victim is dead)... From owner-darkmists@cs.wisc.edu Wed Jun 17 08:58:20 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA14349 for darkmists-outgoing; Wed, 17 Jun 1998 08:58:19 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA14339 for ; Wed, 17 Jun 1998 08:58:17 -0500 (CDT) Received: from ns.shelby.net (ns.shelby.net [207.201.214.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA15141 for ; Wed, 17 Jun 1998 08:58:15 -0500 (CDT) Received: from tim ([172.16.1.6]) by ns.shelby.net (8.8.8/8.8.8) with SMTP id JAA06955 for ; Wed, 17 Jun 1998 09:57:33 -0400 Message-ID: <010301bd99f7$e30e9f00$060110ac@shelby.net> From: "Tim Whitaker" To: Subject: Re: [DARKMISTS] Re: Date: Wed, 17 Jun 1998 09:57:37 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.0518.4 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0518.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I think this is ridiculous. Your chances of bjing or strangling someone are so much higher than casting sleep or disining someone. You can save yourself from these spells with saves. I could never get sleep off on anyone who wasn't at least a rank below me (or had really crappy eq). Someone with decent saves, I could never evil eye or sleep them. BUT, at least it's better than the old days, where I never even tried using the spell cuz I knew it wouldn't go through. Yes you can use the autoassist off, rescue recast thing, but there are ways around people who do that, like blinding the charmie, or blinding the caster :) For the person that tries to sleep, flee, sleep again, blind them. Such an underrated ability, be it the spell or dirtkick or blinddust or whatever. Guess we need a timer on that one also huh? Xeo -----Original Message----- From: Thomas M. Davis To: Date: Wednesday, June 17, 1998 9:34 AM Subject: [DARKMISTS] Re: >I think Sleep and Disintigrate both need timers like blackjack and >Strangle... > >Although I love both spells very much, and use them to my advantage as >much as possible by deliberately taking advantage of the lack of timers, >they have gotten to the point where these spells are just plain >rediculous at times. > >For example: Autoassist off, rescue , disin (repeat 2nd & >3rd action as necessary until victim is dead)... > From owner-darkmists@cs.wisc.edu Wed Jun 17 09:14:45 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA15487 for darkmists-outgoing; Wed, 17 Jun 1998 09:14:45 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA15483 for ; Wed, 17 Jun 1998 09:14:44 -0500 (CDT) Received: from imo30.mx.aol.com (imo30.mx.aol.com [198.81.17.74]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA15633 for ; Wed, 17 Jun 1998 09:14:42 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo30.mx.aol.com (IMOv14_b1.1) id 8GMNa26166 for ; Wed, 17 Jun 1998 10:14:08 -0400 (EDT) Message-ID: <7ed24d09.3587cf31@aol.com> Date: Wed, 17 Jun 1998 10:14:08 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] AC and Identify Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu First of all a while back you said you were still messing around with the armor classes affect, have you come to a final product, or are you still changing? I have noticed tha with a -200 AC you get hit about as hard as a sanced person with very little AC, I think thats about tight, has anyone else noticed this? Second I find it very annoying that level 60 peices of equipment are unidentifyable, is there a point to this? From owner-darkmists@cs.wisc.edu Wed Jun 17 11:50:02 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA21405 for darkmists-outgoing; Wed, 17 Jun 1998 11:50:01 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA21401 for ; Wed, 17 Jun 1998 11:49:59 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA19675 for ; Wed, 17 Jun 1998 11:49:58 -0500 (CDT) Received: from telenet.net (Dialup153-053.TeleNet.NET [204.97.153.53]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id MAA18536 for ; Wed, 17 Jun 1998 12:43:36 -0400 Message-ID: <3587F3EF.B59CD3AB@telenet.net> Date: Wed, 17 Jun 1998 12:50:55 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Sound off central. X-Priority: 3 (Normal) Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Okay....I love DM just like all of you, but I need to really vent about something that alot of people are doing that is starting to annoy me alot. Shrine hugging. People don't walk...they run to the shrines the minute someone who might want them dead comes into the realms. Some people just NEVER leave the Shrine. An example of this is Torinor. He's an applicant for Xyza's brand, yet he lives in the shrine...he won't leave...he won't even quit outside of the thing. I've fought people before who the minute I missed one spell on them made a bee line for Xyza's shrine cause everyone knows we can't go in there. They just wait out the tick timer to enter their guilds. I think that if shrines are suppose to be this most holy of places, only those accepted by the Gods should be able to enter, and their foyer should be fair game. At least the evil gods don't frown on killing in theirs so it's all fair for everybody. Okay...one more thing...guild hugging....it's not as bad as Shrine hugging, because people could live in their guilds and get away with it. I think the system of guild guards can die should still be implemented. It's not all that hard of a change to do, would add realism, and alot more excitement. Everyone knows the tick counter to reenter your guild...it's not all that long...and running is alot easier than hunting. So you jet around awhile until you can run to the nearest town, and tada...instant perma safety. Boring.... Atleast if someone hides in a house you can go after them and fight it out with their guardian and them...that's a kick. Okay...sorry for the length, but Torinor just pulled one of his log on for 4 minutes...hide in shrine, log out routines that he does every day and it's starting to get to me. Another thing is people like Druss who logged on for 5 minutes last night...the minute Oksana and I reached the frozen wates outside his house he quit... Really...I'm done now. AC, aka Hashkar From owner-darkmists@cs.wisc.edu Wed Jun 17 12:06:05 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id MAA21760 for darkmists-outgoing; Wed, 17 Jun 1998 12:06:05 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA21756 for ; Wed, 17 Jun 1998 12:06:04 -0500 (CDT) Received: from jordan.logex.com ([209.70.32.69] (may be forged)) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA20337 for ; Wed, 17 Jun 1998 12:05:38 -0500 (CDT) Received: from logex.com (HOBBES [209.70.32.77]) by jordan.logex.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id M0K0HAWX; Wed, 17 Jun 1998 13:02:42 -0400 Message-ID: <3587F86F.18E90C6E@logex.com> Date: Wed, 17 Jun 1998 13:10:07 -0400 From: "Thomas M. Davis" Organization: LOGEX International, LLC X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Sound off central. References: <3587F3EF.B59CD3AB@telenet.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I am all for guild, house, Shrine and what not killing. I also agree that people should be able to wail on guild guards in order to get people from sitting...but if something like this is implemented (and I hope it is) two things arise in my mind that need to be looked into... 1) Quit timer.. this will need to be adjusted, cause for those unlucky few who just cant get away, the hunters could conceiavably keep the prey in the relms indefinately until they are dead...especially if the prey is running from guild to guild for safety... Unless it is implemented that attacking guild guards is illeagal...warranting of a crimnal flag...which would be great when those enforcers arent around... 2) Lawful people better be allowed to fight back...it would be absolutely rediculous if someone is allowed to come thrashing into someones guild, like a monk, and this monk has to sit and wait to be bj'd, slept, disinitgrated, blah blah...and this goes back to quit timer, cause if s/he runs, he will most likely be caugth at some point, denying s/him from being able to quit.... From owner-darkmists@cs.wisc.edu Wed Jun 17 12:29:32 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id MAA22541 for darkmists-outgoing; Wed, 17 Jun 1998 12:29:31 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA22537 for ; Wed, 17 Jun 1998 12:29:30 -0500 (CDT) Received: from amanos.eee.metu.edu.tr (amanos.eee.metu.edu.tr [144.122.67.134]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA20987 for ; Wed, 17 Jun 1998 12:29:15 -0500 (CDT) Received: (from e105723@localhost) by amanos.eee.metu.edu.tr (8.8.5/8.8.5) id UAA02489; Wed, 17 Jun 1998 20:25:56 +0300 (EET DST) Date: Wed, 17 Jun 1998 20:25:55 +0300 (EET DST) From: Atilla OZGUR To: darkmists Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Well i don't know if you ever tried to sleep someone. I have killed a lot of people with it. And don't tell me decent - save will save you from being made sleep or being disingrated. As long as they can repeat cast sleep; flee; cast sleep; You will be killed. Again i think guild raiding should be allowed. But monk and paladins should be able to attack someone who raid their guild. And quit timer have to reduced. I agree. From owner-darkmists@cs.wisc.edu Wed Jun 17 14:11:32 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA24122 for darkmists-outgoing; Wed, 17 Jun 1998 14:11:30 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA24112 for ; Wed, 17 Jun 1998 14:11:28 -0500 (CDT) Received: from netcom3.netcom.com (jwa@netcom3.netcom.com [192.100.81.103]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA23939 for ; Wed, 17 Jun 1998 14:11:26 -0500 (CDT) Received: (from jwa@localhost) by netcom3.netcom.com (8.8.5-r-beta/8.8.5/(NETCOM v1.02)) id MAA01471; Wed, 17 Jun 1998 12:11:24 -0700 (PDT) Date: Wed, 17 Jun 1998 12:11:24 -0700 (PDT) From: Jim Abraham Subject: [DARKMISTS] Re: your mail To: darkmists@cs.wisc.edu In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I've been reading all this stuff about sleep and disintergrate, and i have to take Xeo's side. If you are stupid enough to stand there and let the person cast sleep on you flee and try again over and over, you deserve to get whats coming to you. Also disintergrate fails most of the time, especially against people with good stuff. If the disintergrate is successful it usually poofs most of the clothes. If you want to put a timer on an instant kill spell it should be pwk. But even that shouldn't have a timer. If someone is casting it on you, what you should do is either kill them or run. If you attack them they can't pwk you, and if you run they can't flee and cast it over and over again. Teir From owner-darkmists@cs.wisc.edu Wed Jun 17 16:38:59 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id QAA28296 for darkmists-outgoing; Wed, 17 Jun 1998 16:38:59 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id QAA28292 for ; Wed, 17 Jun 1998 16:38:57 -0500 (CDT) Received: from keyboardcafe.ns.ca (www.keyboardcafe.ns.ca [209.89.101.98]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id QAA27632 for ; Wed, 17 Jun 1998 16:38:55 -0500 (CDT) Received: from [209.89.101.102] by keyboardcafe.ns.ca with ESMTP (Eudora Internet Mail Server 1.2); Wed, 17 Jun 1998 17:40:09 -0400 Message-Id: In-Reply-To: <3587F3EF.B59CD3AB@telenet.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 17 Jun 1998 18:43:20 -0400 To: darkmists@cs.wisc.edu From: Chris Melski Subject: Re: [DARKMISTS] Sound off central. Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >Some people just NEVER leave the Shrine. An example of this is Torinor. I have to disagree on this one, hashkar.. i grouped with torinor alot when i use to play tokath, and all my various other personalities.. your thinking of mahdi, the late shrine hiding coward.. i don't know the story behind that, i just saw his title, and was talking to him about it, but he never really told me what happened.. >Okay...one more thing...guild hugging....it's not as bad as Shrine >hugging, because people could live in their guilds and get away with it. >I think the system of guild guards can die should still be implemented. >It's not all that hard of a change to do, would add realism, and alot >more excitement. Everyone knows the tick counter to reenter your >guild...it's not all that long...and running is alot easier than >hunting. So you jet around awhile until you can run to the nearest >town, and tada...instant perma safety. Boring.... >Atleast if someone hides in a house you can go after them and fight it >out with their guardian and them...that's a kick. yeah, guild hugging is bad, but some times, the only way to save your butt.. for instance, i can be sittin in ms, mindin my own business, and i'll get attacked.. if i can't beat whoever it is, i'll flee and run till i can get into my guild.. if it's someone of my guild that's doin it, then i'm pretty much screwed.. put it this way, and this has to do with the guild raiding thing, if some super char is after your butt, and the only safety is to run to your guild till s/he either logs off, or whatever, and they can raid your guild, you have 2 choices, run till your dead, or hide in your guild/house till your dead.. either way you die.. but i can also see the other side of the coin.. some people have kick ass eq, but never leave their guild, for fear of being killed.. guild raiding stop's the eq hoarders from just sitting in their guild and laughing/taunting.. is it worth having the guild raiding thing if the little people don't feel safe anymore, just to get rid of some eq hoarders? i don't know myself, as i don't guild hug much, and i don't hoard eq.. not good stuff anyway :) >Another thing is people like Druss who logged on for 5 minutes last >night...the minute Oksana and I >reached the frozen wates outside his >house he quit... heh, i've done that too, but only because ooc matters dictated i had to go.. i always took the good with the bad, and you know this better than anyone hashkar.. you and anubis beat the snot out of me, when i could easly have run, and waited for you to gate to me and we could duke it out.. but i didn't do that, if i died, oh well.. i didn't have any eq that was worth leaving my house undefended, disgracing myself and my house.. anyway, now i'm done.. Chris, aka the late, sorta of great, Tokath and company From owner-darkmists@cs.wisc.edu Thu Jun 18 06:35:12 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id GAA08678 for darkmists-outgoing; Thu, 18 Jun 1998 06:35:12 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id GAA08674 for ; Thu, 18 Jun 1998 06:35:10 -0500 (CDT) Received: from copper.singnet.com.sg (copper.singnet.com.sg [165.21.7.30]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id GAA09805 for ; Thu, 18 Jun 1998 06:35:08 -0500 (CDT) Received: from default (qtas1142.singnet.com.sg [165.21.58.172]) by copper.singnet.com.sg (8.8.7/8.8.7) with ESMTP id TAA04228 for ; Thu, 18 Jun 1998 19:35:00 +0800 (SGT) Message-Id: <199806181135.TAA04228@copper.singnet.com.sg> From: "Bookie" To: Subject: [DARKMISTS] sleep and disintergrate Date: Thu, 18 Jun 1998 19:42:38 +0800 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Quoted from Thomas M davis >>I think Sleep and Disintigrate both need timers like blackjack and >>Strangle... >>Although I love both spells very much, and use them to my advantage as >>much as possible by deliberately taking advantage of the lack of timers, >>they have gotten to the point where these spells are just plain >>rediculous at times. >>For example: Autoassist off, rescue , disin (repeat 2nd & >>3rd action as necessary until victim is dead)... *Thumbs UP for this one* "Quoted from Xeoanuz" >>think this is ridiculous. Your chances of bjing or strangling someone >>are so much higher than casting sleep or disining someone. You can >>save yourself from these spells with saves. Chancs of bjing and strangling are now dependant on the saves as well i think, you can no longer pull any bj or strangle on anyone with high save, try it and you see >>> I es to sleep, flee, sleep again, blind them. Such an underrated ability, >>>be it the spell or dirtkick or blinddust or whatever. Guess we need a timer >>>on that one also huh Blinding an opponenent who is casting sleep or disintergate on you is a good idea, perharps that is the only way that can stop them or perharps you can get the first strike on them but i hardly think getting frist strike on someone who want to disintergrate you is gonna be easy beacuse they just fled when they fail and by the time you scan for them they are already back where you are and have begun their second disintergate or sleep, and Xenoauz do you think that every class have blindness and dirt kick, let me tell you, paladins dun have any of this skills, rangers dun have blind too but i dun know if they can dirt kick and dirt kick is such a weird skill it does't last as long as blindness, channelers also dun have blindness not to mention elementalist who have neihter of dirt kick or blindness, thats why thosue one shot cheap skate skills are really crappy, all the player need to know is to flee and to return to cast, i think that takes the fun out and also whats the use of telling someone "hey you know, i disintergrated who and who yesterday" and that fellow will just think to himself , "oh he disintergrate who adn who but so what, if i make a channeler too, i can do that too, no real skills involved, just on plain luck and some saves". From owner-darkmists@cs.wisc.edu Thu Jun 18 06:51:24 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id GAA09183 for darkmists-outgoing; Thu, 18 Jun 1998 06:51:23 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id GAA09179 for ; Thu, 18 Jun 1998 06:51:22 -0500 (CDT) Received: from copper.singnet.com.sg (copper.singnet.com.sg [165.21.7.30]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id GAA10029 for ; Thu, 18 Jun 1998 06:51:20 -0500 (CDT) Received: from default (qtas1142.singnet.com.sg [165.21.58.172]) by copper.singnet.com.sg (8.8.7/8.8.7) with ESMTP id TAA07655 for ; Thu, 18 Jun 1998 19:51:15 +0800 (SGT) Message-Id: <199806181151.TAA07655@copper.singnet.com.sg> From: "Bookie" To: Subject: Re: [DARKMISTS] Sound off central. Date: Thu, 18 Jun 1998 19:59:43 +0800 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > and it's starting to get to me. Another thing is people like Druss who > logged on for 5 minutes last night...the minute Oksana and I reached the > frozen wates outside his house he quit... > > Really...I'm done now. > i think we see most of this everyday, ppl come in type who pk "ANCIENT IS ON THE PROWL" and out they go, so whats the difference, i've seen alot of this fair share myself, ancients coming in , see their scepter is somewhere else, refuses to budge from the temple, stay there and quit, ancients coming in , insight a lifers, oh shit, lifers coming in with tons of people to kill me, damm , and so they quit, that doesn't happen to only ancient i would like to remind, lifers do that too, and so does anyone in any house and we are just making so many noise about it, and hashkar, i think i caught you once too, i were with another lifers when you came in and we were already at targoth mountains in less than 3 mins after you logged in, and by the time when we reach the temple, you were already gone, and after i asked you about it later i saw you, you said you came in and look for a god and then you quitted when you didn't see him, well the point is not about you leaving, because i dunno what happen maybe you insight, maybe you didn't, who knows but one thing to say, if you can't afford the time to come in and stay for 15 minutes at least, DUN Come in else it just take the fun out of it for others. one more things about this guild thingy , you can't hide from someone who is of the same guild as you are and want you life, the best thing to do is to run, i remember once i was pursued by 2 channelers, i was at southern sea at that time buying some tea leave for mana, when they gated in , 2 channelers together too, well i got scared and i walk away immediately into the temple of magic, but they have the guts to send me a tell saying they are not after my blood, which i know clearyl they were, so i said to them okay since you are not after my blood, dun gate in anymore, and so i went about my ways, i then went into silverwood to get something and the next min my back was turn, they gated in again, i wonder where they learn to lie, their master surely would't be too happy about the lies that dun work. anyway when i saw them gate in, i forest blended (luckily i am a grey -elf channeler *snicker* ) hahaha imagnie their face when they were reight before me but not able to do anything about it because i was blended, i show them a thing or two, anyway this 2 channeler were most insistent, they refuse to give up and keep gating in even when i was blended in silverwood. easy and fun :) From owner-darkmists@cs.wisc.edu Thu Jun 18 08:13:54 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA10148 for darkmists-outgoing; Thu, 18 Jun 1998 08:13:54 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA10144 for ; Thu, 18 Jun 1998 08:13:52 -0500 (CDT) Received: from imo15.mx.aol.com (imo15.mx.aol.com [198.81.17.37]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA11490 for ; Thu, 18 Jun 1998 08:13:51 -0500 (CDT) From: BHodge5200@aol.com Received: from BHodge5200@aol.com by imo15.mx.aol.com (IMOv14_b1.1) id 8RVNa05135 for ; Thu, 18 Jun 1998 09:13:12 -0400 (EDT) Message-ID: <7551b02b.35891269@aol.com> Date: Thu, 18 Jun 1998 09:13:12 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Sound off central. Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 49 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I have a question for everyone when is all this whining about spells gonna stop. It does get kinda old. Rather then using your skill to avoid something I'm hearing people should whine about a spell. If your scared of a spell take it to the offensive or run. There is nothing wrong with running. Quite frankly when someone knows they are going to lose they flee. When I see a person like Anubis we both know the deal. Either I'm gonna kill him real fast or he is gonna kill me real fast. Once we know the situation we are gone. Anyway back to the subject as of late this mud is gettiong stagnant. More and more rules are getting placed on interesting ways to pk.. The immortals thought that people needed worse saves, in my opinion they were wrong. And personally all this increase in spell casters is the cause of it. The immortals aready have ruined anti-paladins best spell, charm person. Let me tell you the spell was great before the spell save thing, then a couple jerks do a constant charm person spam so they kill everyone. Well we all know what happened the spell was ruined, the imms decided there we too me troll aps so they made made the save on wis and int, its a spell if someone achieved this rank they should be able to use it. But now there is a stupid timer on it and quite frankly noone uses the spell anymore. My question is why is it always the answer to get these stupid timers on a spell, why not handle a situation yourself and not constantly whine to the immortals. It really does get old to hear it and if your constantly getting beat up as one class try another. Quite frankly you warriors are asking for it when you hero, people know that warriors are nasty in the start but mages become much stronger at the high ranks and it takes a very skilled person to play a hero warrior. Brian PS I play channelers but I do play all the other classes too so I try not to be biased by a particular class. I personnally think the changing of spell saves was the big mistake, I do think some people should be almost immune to spells if they have a great save and this is from a channelers perspective. Cause when it first happened Braiden was my primary character. From owner-darkmists@cs.wisc.edu Thu Jun 18 11:16:47 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA19004 for darkmists-outgoing; Thu, 18 Jun 1998 11:16:44 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA18980 for ; Thu, 18 Jun 1998 11:16:39 -0500 (CDT) Received: from hotmail.com (f218.hotmail.com [207.82.251.109]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id LAA17013 for ; Thu, 18 Jun 1998 11:16:37 -0500 (CDT) Received: (qmail 8677 invoked by uid 0); 18 Jun 1998 16:16:06 -0000 Message-ID: <19980618161606.8676.qmail@hotmail.com> Received: from 204.81.0.20 by www.hotmail.com with HTTP; Thu, 18 Jun 1998 09:16:05 PDT X-Originating-IP: [204.81.0.20] From: "James Bard" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Re: your mail Content-Type: text/plain Date: Thu, 18 Jun 1998 09:16:05 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I don't think sleep needs a timer either, it always works the first time on me. It really sucks. I get these necros who walk in the room and immediately sleep me, they have it triggered or something. Then they get to cast pwk over and over until it works. It's rediculous. One guy did this to me like 10 times in a few days. The imms didn't do anything about it. My con dropped like 3 points and I had to delete 'cause I couldn't live with it. There should be a timer on pwk if ya ask me. >Date: Wed, 17 Jun 1998 12:11:24 -0700 (PDT) >From: Jim Abraham >Subject: [DARKMISTS] Re: your mail >To: darkmists@cs.wisc.edu >Reply-To: darkmists@cs.wisc.edu > > >I've been reading all this stuff about sleep and disintergrate, and i >have to take Xeo's side. If you are stupid enough to stand there and let >the person cast sleep on you flee and try again over and over, you >deserve to get whats coming to you. Also disintergrate fails most of the >time, especially against people with good stuff. If the disintergrate is >successful it usually poofs most of the clothes. If you want to put a >timer on an instant kill spell it should be pwk. But even that shouldn't >have a timer. If someone is casting it on you, what you should do is >either kill them or run. If you attack them they can't pwk you, and if >you run they can't flee and cast it over and over again. > >Teir > Time's NEVER wasted if you're wasted all the time. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Thu Jun 18 11:23:58 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA21216 for darkmists-outgoing; Thu, 18 Jun 1998 11:23:55 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA21184 for ; Thu, 18 Jun 1998 11:23:47 -0500 (CDT) Received: from ns.shelby.net (ns.shelby.net [207.201.214.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA17196 for ; Thu, 18 Jun 1998 11:23:44 -0500 (CDT) Received: from tim ([172.16.1.6]) by ns.shelby.net (8.8.8/8.8.8) with SMTP id MAA20145 for ; Thu, 18 Jun 1998 12:23:02 -0400 Message-ID: <00d301bd9ad5$60590440$060110ac@shelby.net> From: "Tim Whitaker" To: Subject: Re: [DARKMISTS] Re: your mail Date: Thu, 18 Jun 1998 12:23:06 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.0518.4 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0518.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu A long long time ago I heard a good (don't remember who's) about a higher casting cost for PWK, not in mana, but in hp. Say it takes 1/4 of your hp and the regular casting cost to cast PWK, because it's such a big spell for the caster it weakens him to cast it, and if he wins, great, if not, well, he has 1/4 less hp that he has to deal with starting a fight with, that would make the necros keep from casting it over and over, and they would think twice about using it actually. To me 1/4 hp is a small price to pay for an easy kill. Hey, it's better than a timer :) Xeo -----Original Message----- From: James Bard To: Date: Thursday, June 18, 1998 12:18 PM Subject: Re: [DARKMISTS] Re: your mail >I don't think sleep needs a timer either, it always works the first time >on me. It really sucks. I get these necros who walk in the room and >immediately sleep me, they have it triggered or something. Then they >get to cast pwk over and over until it works. It's rediculous. One guy >did this to me like 10 times in a few days. The imms didn't do anything >about it. My con dropped like 3 points and I had to delete 'cause I >couldn't live with it. There should be a timer on pwk if ya ask me. > >>Date: Wed, 17 Jun 1998 12:11:24 -0700 (PDT) >>From: Jim Abraham >>Subject: [DARKMISTS] Re: your mail >>To: darkmists@cs.wisc.edu >>Reply-To: darkmists@cs.wisc.edu >> >> >>I've been reading all this stuff about sleep and disintergrate, and i >>have to take Xeo's side. If you are stupid enough to stand there and >let >>the person cast sleep on you flee and try again over and over, you >>deserve to get whats coming to you. Also disintergrate fails most of >the >>time, especially against people with good stuff. If the disintergrate >is >>successful it usually poofs most of the clothes. If you want to put a >>timer on an instant kill spell it should be pwk. But even that >shouldn't >>have a timer. If someone is casting it on you, what you should do is >>either kill them or run. If you attack them they can't pwk you, and if >>you run they can't flee and cast it over and over again. >> >>Teir >> > > >Time's NEVER wasted if you're wasted all the time. > > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com > From owner-darkmists@cs.wisc.edu Fri Jun 19 04:02:15 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id EAA16006 for darkmists-outgoing; Fri, 19 Jun 1998 04:02:15 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id EAA16002 for ; Fri, 19 Jun 1998 04:02:13 -0500 (CDT) Received: from imo25.mx.aol.com (imo25.mx.aol.com [198.81.17.69]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id EAA07727 for ; Fri, 19 Jun 1998 04:02:12 -0500 (CDT) From: ChrisH1214@aol.com Received: from ChrisH1214@aol.com by imo25.mx.aol.com (IMOv14_b1.1) id 8LEMa07259 for ; Fri, 19 Jun 1998 05:01:32 -0400 (EDT) Message-ID: <98e9e889.358a28ed@aol.com> Date: Fri, 19 Jun 1998 05:01:32 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Re: your mail Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 18 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu A nice discussion you have going and I'd like to say it's my fav. Someone said the charm spell was killed with it's changing. I will agree. After really looking at it, and I do mean looking at it. The timer in my opinion is no longer needed. Now that the spell is based more on who's charming who and saves, and not who's got the most or least saves, the timer is making the spell a little less appealing to use. As for the fleeing and recasting of spells, it's a good tactic. I've played a few classes on darkmists, and I've found that every class has some sort of weakness. Paladins were said to have no blindness skill, and and that's partly correct. A new spell called Flash gives the paladin the ability to blind, for evil though not for neutrals and goods. But they were given a spell called word of recall. And that is a spell you need to learn. Dirtkicking? Yes it is sometimes mysterious as to how long it will blind, but it's one you can cure blind at the healer, such as 'Blindness' and 'blindness dust' <-- bug there in my opinion. Granted some classes need some help, but sooner or later you have to learn to work with what you have and not with what you don't. I'd imagine there are thousands of potions to recall to detect invis to sanc and so on. And for those in crusader, you need to be concentrating on yourself and your opponent. Take the precautions to keep yourself alive, be it saves be it retreating, or "strategically falling back," and healing up. I'd say all in all the crusader wanna bes, those that want to be Crusaders and are not yet, they have it the toughest. But I don't think giving up on trying to play one is the answer, and I definately don't think limiting what spells a magic user can use and when they can reuse them. Saves- Yes they affect how often you hit or don't get hit by spells. SO GO GET SOME. They have nothing to do with blackjack or strangle. I know someone out there is going to read this and say but but I've got -50 saves isn't that enough?!? And I'm gonna answer that with, I guess not cause it didn't help...or did it? -50 saves doesn't mean immunity nor does it mean vulnerablity. It means a chance chance towards a save. The saying the more the merrier applies here. I'm not gonna give plans to go kill people or to analize how to not be killed by certain classes. But to try to keep this rave for timers to a minimum. Before you start complaining about he killed me one shot first try. Ask your self a few questions. Was he higher level? and Did I actually have saves? By saves in question 2 I don't mean -10 or -20 cause if you say that...you deserve what you got. There are -8 saves on an amulet out there, -5 saves on a robe, and -5 saves on a necklace. These are all un limited items and they are out there. -3 saves on a ring, If you want saves? GO FIND EM. And after you find em then decide if it works. I had elite gear and I mean elite...had -120 saves with a hit dam of 40 60. I hit hard and didn't get hit with spells that hard too often, but that's some good gear. But guess what, I got slept once. I got blinded more than I'd like to have. And yes bloodmist got through a lot too. But I don't think that it calls for timers. If it's the tatics you don't like..find a way to deal with it. DIrt kicking, blindness, attack first, flee, or recall, whatever it takes, but don't whine about it. And if you can't find a way to deal with it, talk to others in the same boat. Maybe they know how to beat the tatic. If it takes sitting in your guild then that's what it takes. I don't support logging in for hours and watching the show in town from the guild, but if you don't want to die?...Join the paladin guild and sit away. It's the safest place out there. I don't support hiding in a shrine, and I don't think many Immortals do either, but some people do go there to talk to gods. While others go there to talk. All in all watching the mud over time, I've seen some crazy things. Be it "crumble timers", which aren't fun, spell timers, which some are needed but some are not, I think all in all the immortals are doing a great job. Chris "The thoughts expressed here are that of mine and mine alone." The Retired P.S. Please excuse any grammar errors I've never been at spelling or sentence structure. From owner-darkmists@cs.wisc.edu Fri Jun 19 07:11:00 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id HAA18967 for darkmists-outgoing; Fri, 19 Jun 1998 07:10:59 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA18963 for ; Fri, 19 Jun 1998 07:10:54 -0500 (CDT) Received: from amanos.eee.metu.edu.tr (amanos.eee.metu.edu.tr [144.122.67.134]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA11129 for ; Fri, 19 Jun 1998 07:10:50 -0500 (CDT) Received: (from e105723@localhost) by amanos.eee.metu.edu.tr (8.8.5/8.8.5) id PAA16549; Fri, 19 Jun 1998 15:06:43 +0300 (EET DST) Date: Fri, 19 Jun 1998 15:06:42 +0300 (EET DST) From: Atilla OZGUR To: darkmists Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu well. Okay i am playing with a lot of chars. You don't know what you are talking about. I have killed two lifers in a minute.. Tell me it is just and right. I have disingtrated giant warrior don't remember name my mob rescued me. and i disingrated paladin also. All of this took my only 30 or 30 seconds. Tell me where is excitement in this. And i suggest you to ask immortals if there is a chance to work for spells even with -1000 save vs spells. There is a chance to work for spells in standart ROM. I think a small chance exists here. Since someone told me that with -70 save versus spells he was disingtrated.. And a lot of people says that you have word of recall or there are word of recall potions. You can use them. Tell me in PK mud why should i flee from mage. If i have sanctuary and somewhat good eq. I should be able to beat mages. But this is not case. Even i have a good eq. When channeler attacks me. I should flee. Since they use tactic of flee and disingrate. I don't tell this is cowards tactic since i use it too. But i know this is very powerful since i have killed with this tactic a lot of people. For Paladins. Clearly they are powerful. They have dual wield. Sanctuary,heal,summon,word of recall. But they don't have anything to give delay to their opponents. Flash it is area attack and it is spell. Even mages have lash. But paladins don't have. I don't play paladin but my friend who play paladin told me that flash are not that useful compared to LASH.. And i have some words about charm person. Charm Person don't suit to Roleplay in my opinion. If you played AD&D, you know that when you are charmed you start to see your charmer your best friend. But you don't obey his every command, espicially commands will bring your death. You broke charm as soon as charmer gives such a command or harms you. But in mud when someone charmed us. We use ht or tell to ask for help. I think charm person should be changed to charm monster. It should affect only monsters, not players. well. It is enough i think. From owner-darkmists@cs.wisc.edu Fri Jun 19 07:17:35 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id HAA19150 for darkmists-outgoing; Fri, 19 Jun 1998 07:17:35 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA19146 for ; Fri, 19 Jun 1998 07:17:28 -0500 (CDT) Received: from rorqual.cc.metu.edu.tr (rorqual.cc.metu.edu.tr [144.122.1.101]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA11211 for ; Fri, 19 Jun 1998 07:17:21 -0500 (CDT) Received: (from ulkebay@localhost) by rorqual.cc.metu.edu.tr (8.8.8/8.8.8) id PAA79442; Fri, 19 Jun 1998 15:16:14 +0300 Date: Fri, 19 Jun 1998 15:16:13 +0300 (WET) From: mehmet yasin ulkebay To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Re: In-Reply-To: <010301bd99f7$e30e9f00$060110ac@shelby.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu On Wed, 17 Jun 1998, Tim Whitaker wrote: > I think this is ridiculous. Your chances of bjing or strangling someone > are so much higher than casting sleep or disining someone. You can > save yourself from these spells with saves. I could never get sleep > off on anyone who wasn't at least a rank below me (or had really crappy Well, I guess sleep works better than those skills (I mean bj and str) BECAUSE, if you miss a bj or a str, your victim has either black guard or neck guard (couldnt rememebr that well, but I guess you get me). But, you can do sleep;flee;sleep flee etc. And, sleep gives more harm to opponent, bj and str are for 3 ticks in total, where sleep is like 5-6 ticks. Only way to avoid that is getting good saves, and one cannot find those high saves to help themselves:) > eq). Someone with decent saves, I could never evil eye or sleep them. > BUT, at least it's better than the old days, where I never even tried using > the spell cuz I knew it wouldn't go through. Yes you can use the autoassist > off, rescue recast thing, but there are ways around people who do that, > like blinding the charmie, or blinding the caster :) For the person that > tries to sleep, flee, sleep again, blind them. Such an underrated ability, > be it the spell or dirtkick or blinddust or whatever. Guess we need a timer > on that one also huh? > Okay, for this one, I play a paladin, which was disinted at the 4th attempt the other day. Paladins dont have blind, and flash gives me a lot of delay, while the opponent may NOT be blinded. It's risky , very much risky to use it, if you're not in a killer group of course. Ya, you tell me to word away, but you dont get to do that always. So I was spamming lunge on the cloaked, and was disinted while I was in the delay of the lunge. Okay, I DO play evils, like a n-w, and I DO play a channeler which can disintegrate my victims, but I think this is not fair. Not that I'm writing that 'coz my paladin was disinted, mind you. People keep doing that flee disin, or flee sleep, or flee stun thing a lot, and sometimes you may not have the proper connection to avoid those. (I generally play with packet losses and like 800ms of pings). A timer on the victim could be used, and channelers can kill without the disin. (Kezban can do it, eh?) -Thanks for reading, have a nice day etc. PS: Kezban's not my char:P From owner-darkmists@cs.wisc.edu Fri Jun 19 09:05:57 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA20891 for darkmists-outgoing; Fri, 19 Jun 1998 09:05:57 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA20887 for ; Fri, 19 Jun 1998 09:05:55 -0500 (CDT) Received: from imo14.mx.aol.com (imo14.mx.aol.com [198.81.17.4]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA13240 for ; Fri, 19 Jun 1998 09:05:54 -0500 (CDT) From: BHodge5200@aol.com Received: from BHodge5200@aol.com by imo14.mx.aol.com (IMOv14_b1.1) id 8WHAa13456 for ; Fri, 19 Jun 1998 10:05:21 -0400 (EDT) Message-ID: Date: Fri, 19 Jun 1998 10:05:21 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Re: Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 49 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Hi guys it me again, I just read another note. And I would like to respond. First off don't be so cocky about warriors. Mages are a powerful class and if you think there is no reason to run for one cause your kinda tough then you need to realize that all classes have their flaws and advantages. If a mage starts to do the flee disentegrate thing run if or attack them first thats what aliases are for. As for paladins yes they are a very good class it was the first thing I did on this mud. But the thing they can keep someone in a fight. In carrion fields they soved that buy giving them shield bash but that was of course at the loss of dual wield. Um to Atilla about you not being able to recall when you were spamming lunge well stop spamming that will solve that problem. Lastly, about the speed of a player. That can't be controlled but in my opinion the faster the person the better the pker he is. Thats for the fact that he has a better reaction speed to be it flee or cast another spell. Its nothing that can be done about it and timers being created have no place for people who are lagged. Brian From owner-darkmists@cs.wisc.edu Fri Jun 19 14:27:19 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA26462 for darkmists-outgoing; Fri, 19 Jun 1998 14:27:18 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA26458 for ; Fri, 19 Jun 1998 14:27:17 -0500 (CDT) Received: from rorqual.cc.metu.edu.tr (rorqual.cc.metu.edu.tr [144.122.1.101]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA22715 for ; Fri, 19 Jun 1998 14:27:12 -0500 (CDT) Received: (from ulkebay@localhost) by rorqual.cc.metu.edu.tr (8.8.8/8.8.8) id WAA28830; Fri, 19 Jun 1998 22:26:21 +0300 Date: Fri, 19 Jun 1998 22:26:21 +0300 (WET) From: mehmet yasin ulkebay To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Re: In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Bah, I'm not Atilla :P Well, dear friend, you tell me not to spam, but you dont see a d-elf coming into the room do you? If you can I would like to learn that with a great pleasure:) Well, I'm not whining here, 'coz I use the same tactics with my other chars, and they work well in killing. I just want to show the tendency of the players shifting to n-w's, a-p's or channelers(both aligns). I'd like to see everybody playing different classes, where they are well balanced. But I think it's kinda hard to establish that. Thanks ---- Mehmet Yasin Ulkebay ---- / / /' .,,,, ./ /';' ,/ / / ,,//,`'` ( ,, '_, ,,,' `` | /@ ,,, ;" ` / . ,''/' `,`` / . ./, `,, ` ; ,./ . ,-,',` ,,/''\,' | /; ./,,'`,,'' | | | / ',' / | \___/' ' | | `,,' | / `\ / | ~\ ' ( : ; . \-- From owner-darkmists@cs.wisc.edu Sat Jun 20 10:08:14 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id KAA07088 for darkmists-outgoing; Sat, 20 Jun 1998 10:08:13 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA07084 for ; Sat, 20 Jun 1998 10:08:10 -0500 (CDT) Received: from imo26.mx.aol.com (imo26.mx.aol.com [198.81.17.70]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA07166 for ; Sat, 20 Jun 1998 10:08:09 -0500 (CDT) From: BHodge5200@aol.com Received: from BHodge5200@aol.com by imo26.mx.aol.com (IMOv14_b1.1) id 8BSRa04521 for ; Sat, 20 Jun 1998 11:07:12 -0400 (EDT) Message-ID: Date: Sat, 20 Jun 1998 11:07:12 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Re: Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 49 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Hi all, I would like to know the story on Ancients and Legion because right now there is a allying between the two houses. From what I know of the house this make no sense. First I thought Ancients was a house to destroy all the house, now it seems the are allying with one of the most ruthless houses. Second I thought Legion was a house about the promotion of peace thru violence and firm leadership. In a roleplay aspect they would seem to class but for the fact they would rather pk they are always together. Already Hashkar won't leave his house without at least one companion with him. I really thought that ancients were supposed to be skilled fighters but guess what its easy to gang bang. I know when I get 4 people coming after one person that person dies. And thats ancients motto if i can't kill them with a instant death attack and insight they I will just get some more people and then insight you. Yesterday Legion attacks Life with a bunch of Ancients, I ask why Legion I attacking out house. I got told that since there are three rebels then that they are at war with our house. It was funny that when I entered the realms with my Life member there were only Aslend and Hashkar an hour later there were about 3 each side. You know personally I think the only reason Aslend raided was to get someones eq cause we know he is a killer from long ago. Quite frankly I didn't have a rebel flag because I know there are neutral people in Legion. But it seems everyone in Legion wants to act evil and I imagine thats cause Xeonaux pretty much only inducted evil people, and I don't think that a fult of him just not a lot of nuetral people have applied. Either way I think the rebel flag is being abused and that Legion is trying to start wars with other houses to make them rebels. Now in a roleplaying perspective this is bad but for fun factor for them its great cause they just have more people to kill. Legion right now probably has some of the best powers in the game and I'm sure they know it. Obviously ancients knows it cause they are allied with them. Xeanaux told me that Legion and Ancients has rules. If they do they are so loose its hard to see what they are. Right now they seem like a bunch of thugs that use there powers to go around pking everyone in their pk range. All and all you guys say eq isn't important, but that the driving motivation for most players. Yeah mages can do things naked but noone else can. I've heard this from a lot of people, its funny that they are some of the best equiped in the game. I can say this when Aslend and Hashkar started raiding noone in there pk range in Life was a rebel. And I understand that when the took the item it went to Legion's house to cause Life to raid them. We all know that just a mind game hoping that when they raid that Life members will trying taking their item at the same time so they can rebel them. Brian From owner-darkmists@cs.wisc.edu Sat Jun 20 16:49:20 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id QAA10434 for darkmists-outgoing; Sat, 20 Jun 1998 16:49:19 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id QAA10430 for ; Sat, 20 Jun 1998 16:49:18 -0500 (CDT) Received: from ns.shelby.net (ns.shelby.net [207.201.214.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id QAA11265 for ; Sat, 20 Jun 1998 16:49:17 -0500 (CDT) Received: from wirikidor (shelby-108.shelby.net [207.201.214.108]) by ns.shelby.net (8.8.8/8.8.8) with SMTP id RAA22714 for ; Sat, 20 Jun 1998 17:48:37 -0400 Message-ID: <001701bd9c95$90ada080$0100a8c0@wirikidor.shelby.net> From: "Tim Whitaker" To: Subject: Re: [DARKMISTS] Re: Date: Sat, 20 Jun 1998 17:51:18 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Jeeze this post is so biased and off base that I wasn't even going to respond except that people may get the wrong idea about Legion. First, lets get some things straight. Life started the war on Legion, Legion and Valor have not been raiding each other because they are new houses, and Legion wasn't doing ANY raiding at all until Life started in on Legion. This is hard fact that cannot be disputed. Second, the rules of Legion are very strict, and there are only 2 ways to get a rebel flag, to either be a known member of Valor, or to raid Legion to take it's powers. That's it, there is no other way. If Legion has the item of another house, and they raid to get it, they don't get a flag because they aren't trying to take away Legion's powers. Legion and Ancient are friendly to each other because in a RPing sense Legion doesn't consider itself a "house", it's a knighthood. Legion and Ancient never did anything together until Life started raiding Legion. Last, Aslend did not raid your house for the soul purpose of killing you, Legion and Life were at war. Have you seen Aslend, why would he need anything you have? Lets also point out that it wasn't 2 Legions and 2 Ancients vs you, it was you and 3 other Lifers. Of which, Hashkar and Gaira (a nuetral Legion monk) were slain. Now to me, 4 on 4 seems like pretty damn even to me. Where is the lack of balance here? I sure don't see anyone complaining when 3+ Lifers jump one evil person. I don't think there is anything wrong with Life or it's policy or a bunch of Lifers jumping one person, because evils do the same thing, but when evils do it, everyone complains, but when goods do it, no one says anything. Why is that? Xeo -----Original Message----- From: BHodge5200@aol.com To: darkmists@cs.wisc.edu Date: Saturday, June 20, 1998 11:08 AM Subject: Re: [DARKMISTS] Re: >Hi all, >I would like to know the story on Ancients and Legion because right now there >is a allying between the two houses. From what I know of the house this make >no sense. First I thought Ancients was a house to destroy all the house, now >it seems the are allying with one of the most ruthless houses. Second I >thought Legion was a house about the promotion of peace thru violence and firm >leadership. In a roleplay aspect they would seem to class but for the fact >they would rather pk they are always together. Already Hashkar won't leave >his house without at least one companion with him. I really thought that >ancients were supposed to be skilled fighters but guess what its easy to gang >bang. I know when I get 4 people coming after one person that person dies. >And thats ancients motto if i can't kill them with a instant death attack and >insight they I will just get some more people and then insight you. >Yesterday Legion attacks Life with a bunch of Ancients, I ask why Legion I >attacking out house. I got told that since there are three rebels then that >they are at war with our house. It was funny that when I entered the realms >with my Life member there were only Aslend and Hashkar an hour later there >were about 3 each side. You know personally I think the only reason Aslend >raided was to get someones eq cause we know he is a killer from long ago. >Quite frankly I didn't have a rebel flag because I know there are neutral >people in Legion. But it seems everyone in Legion wants to act evil and I >imagine thats cause Xeonaux pretty much only inducted evil people, and I don't >think that a fult of him just not a lot of nuetral people have applied. >Either way I think the rebel flag is being abused and that Legion is trying to >start wars with other houses to make them rebels. Now in a roleplaying >perspective this is bad but for fun factor for them its great cause they just >have more people to kill. Legion right now probably has some of the best >powers in the game and I'm sure they know it. Obviously ancients knows it >cause they are allied with them. >Xeanaux told me that Legion and Ancients has rules. If they do they are so >loose its hard to see what they are. Right now they seem like a bunch of >thugs that use there powers to go around pking everyone in their pk range. >All and all you guys say eq isn't important, but that the driving motivation >for most players. Yeah mages can do things naked but noone else can. I've >heard this from a lot of people, its funny that they are some of the best >equiped in the game. >I can say this when Aslend and Hashkar started raiding noone in there pk range >in Life was a rebel. And I understand that when the took the item it went to >Legion's house to cause Life to raid them. We all know that just a mind game >hoping that when they raid that Life members will trying taking their item at >the same time so they can rebel them. > >Brian > From owner-darkmists@cs.wisc.edu Sat Jun 20 22:36:39 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA12468 for darkmists-outgoing; Sat, 20 Jun 1998 22:36:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA12464 for ; Sat, 20 Jun 1998 22:36:37 -0500 (CDT) Received: from hotmail.com (f37.hotmail.com [207.82.250.48]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id WAA14448 for ; Sat, 20 Jun 1998 22:36:36 -0500 (CDT) Received: (qmail 4949 invoked by uid 0); 21 Jun 1998 03:36:05 -0000 Message-ID: <19980621033605.4948.qmail@hotmail.com> Received: from 198.164.243.11 by www.hotmail.com with HTTP; Sat, 20 Jun 1998 20:36:04 PDT X-Originating-IP: [198.164.243.11] From: "The Raven" To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Legion/Life Content-Type: text/plain Date: Sat, 20 Jun 1998 20:36:04 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Ok, let's all clear up some common misconceptions here. A: Life started the war with Legion. I know, I was a driving member. B: Legion should start looking at itself as a house. "Knightly Orders" don't get powers. Case in point, ye old Knights of the Lemniscate who have been around longer than these new "Orders", fight the though guys known as crusaders with only their wits and don't recieve jack for their efforts. C: Ancients gang-bang, Legions gang-bang, Lifers gang-bang. Hmmmm, seems fair to me. Heck all's fair in love and war. I think the problem with everybody complaining about "Hey he vaped me" or these tick timers or gang-banging ancients is that people have become addicted to having good gear. I know I like to have it and I used to kill myself to get good gear and keep it. But then I realized that the mud is really a game (DON'T SHOOT!) and that all we're fighting for is text on a computer screen. If you can't have fun by getting vaped and realize that what goes around comes around then you're in a sad state. Go out there, gang-bang the gang-bangers, have fun and don't worry about getting vaped. It's going to happen so LIVE WITH IT. Anybody else who thinks about this for 3 seconds is going to agree. Suddenly that line from Forest Gump rings true in my mind. Shit happens. Thanks for your time, Dave (Brona/Stragen) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Sun Jun 21 08:00:01 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA15452 for darkmists-outgoing; Sun, 21 Jun 1998 08:00:01 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA15448 for ; Sun, 21 Jun 1998 07:59:55 -0500 (CDT) Received: from amanos.eee.metu.edu.tr (amanos.eee.metu.edu.tr [144.122.67.134]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA19090 for ; Sun, 21 Jun 1998 07:59:47 -0500 (CDT) Received: (from e105723@localhost) by amanos.eee.metu.edu.tr (8.8.5/8.8.5) id PAA03976; Sun, 21 Jun 1998 15:56:19 +0300 (EET DST) Date: Sun, 21 Jun 1998 15:56:18 +0300 (EET DST) From: Atilla OZGUR To: darkmists Subject: [DARKMISTS] GangBang. Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I want to ask question. How many members life has and how many members Legion and Ancient has. They say we are fighting against all houses. Ancient has a lot of member. From what i have seen Legion also. I don't know Legion's powers but one of its power is impressive. This near invisibility. Since Ancient and Legion has more member, they do gangbang more often. Beacuse of this you hear less often complainings about Lifer GangBang. In my opinion Good Houses should be more powerful since people tend to play evil. We can't do this things in real life so we play evils. But in Darkmists evils are more powerful they have not only numbers also more power than good houses.. Atilla Ozgur. From owner-darkmists@cs.wisc.edu Sun Jun 21 08:24:09 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA15787 for darkmists-outgoing; Sun, 21 Jun 1998 08:24:08 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA15783 for ; Sun, 21 Jun 1998 08:24:07 -0500 (CDT) Received: from imo29.mx.aol.com (imo29.mx.aol.com [198.81.17.73]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA19350 for ; Sun, 21 Jun 1998 08:24:06 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo29.mx.aol.com (IMOv14_b1.1) id 8XUDa27848 for ; Sun, 21 Jun 1998 09:23:11 -0400 (EDT) Message-ID: <713ede36.358d0940@aol.com> Date: Sun, 21 Jun 1998 09:23:11 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Legion/Life Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 06/20/1998 11:37:02 PM Eastern Daylight Time, t_raven_49@hotmail.com writes: << Ok, let's all clear up some common misconceptions here. A: Life started the war with Legion. I know, I was a driving member. B: Legion should start looking at itself as a house. "Knightly Orders" don't get powers. Case in point, ye old Knights of the Lemniscate who have been around longer than these new "Orders", fight the though guys known as crusaders with only their wits and don't recieve jack for their efforts. C: Ancients gang-bang, Legions gang-bang, Lifers gang-bang. Hmmmm, seems fair to me. Heck all's fair in love and war. I think the problem with everybody complaining about "Hey he vaped me" or these tick timers or gang-banging ancients is that people have become addicted to having good gear. I know I like to have it and I used to kill myself to get good gear and keep it. But then I realized that the mud is really a game (DON'T SHOOT!) and that all we're fighting for is text on a computer screen. If you can't have fun by getting vaped and realize that what goes around comes around then you're in a sad state. Go out there, gang-bang the gang-bangers, have fun and don't worry about getting vaped. It's going to happen so LIVE WITH IT. Anybody else who thinks about this for 3 seconds is going to agree. Suddenly that line from Forest Gump rings true in my mind. Shit happens. >> exactly! couldn't be put better, Life has good reason to be at war with Legion, Legion has a right to fight back. Yes some might complain Etrigan, Aslend, and Hashkar against life was unfair, but wasn't it also unfair with Solmoz, Xolotl, and Falanderin against Wiib? And it is just a game, so enjoy it and stop complaining Derek, (Falanderin) From owner-darkmists@cs.wisc.edu Sun Jun 21 09:08:04 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA16157 for darkmists-outgoing; Sun, 21 Jun 1998 09:08:04 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA16153 for ; Sun, 21 Jun 1998 09:08:01 -0500 (CDT) Received: from keyboardcafe.ns.ca (www.keyboardcafe.ns.ca [209.89.101.98]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA19778 for ; Sun, 21 Jun 1998 09:07:59 -0500 (CDT) Received: from [209.89.101.110] by keyboardcafe.ns.ca with ESMTP (Eudora Internet Mail Server 1.2); Sun, 21 Jun 1998 10:09:14 -0400 Message-Id: In-Reply-To: <001701bd9c95$90ada080$0100a8c0@wirikidor.shelby.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 21 Jun 1998 11:14:25 -0400 To: darkmists@cs.wisc.edu From: Chris Melski Subject: Re: [DARKMISTS] Re: Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >I sure don't see anyone complaining >when 3+ Lifers jump one evil person. I don't think there is anything >wrong with Life or it's policy or a bunch of Lifers jumping one person, >because evils do the same thing, but when evils do it, everyone >complains, but when goods do it, no one says anything. Why is >that? Why's that? Because evil's do it so much, it's become second nature to them.. when lifers or good guys do it, it's just pay back.. From owner-darkmists@cs.wisc.edu Sun Jun 21 09:17:29 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA16571 for darkmists-outgoing; Sun, 21 Jun 1998 09:17:29 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA16567 for ; Sun, 21 Jun 1998 09:17:27 -0500 (CDT) Received: from iron.singnet.com.sg (iron.singnet.com.sg [165.21.7.29]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA19840 for ; Sun, 21 Jun 1998 09:17:25 -0500 (CDT) Received: from default (qtas2021.singnet.com.sg [165.21.53.211]) by iron.singnet.com.sg (8.8.7/8.8.7) with ESMTP id WAA03144 for ; Sun, 21 Jun 1998 22:17:17 +0800 (SGT) Message-Id: <199806211417.WAA03144@iron.singnet.com.sg> From: "Bookie" To: Subject: Re: [DARKMISTS] Re: Date: Sun, 21 Jun 1998 22:25:58 +0800 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu ---------- > From: Tim Whitaker > To: darkmists@cs.wisc.edu > Subject: Re: [DARKMISTS] Re: > Date: Sunday, June 21, 1998 5:51 AM > . > > First, lets get some things straight. Life started the war on Legion, > Legion and Valor have not been raiding each other because they > are new houses, and Legion wasn't doing ANY raiding at all until > Life started in on Legion. This is hard fact that cannot be disputed. > indeed life started the raid on legion but it was only after legion attempted to attack lifers in the land. > Last, Aslend did not raid your house for the soul purpose of killing > you, Legion and Life were at war. Have you seen Aslend, why > would he need anything you have? i would like to state clearly that people sometime do not kill for gear, if yuo dun have anything the killer want, he kill you all the same just to make you fear him, ichiban did that all the time in the past and just this moring bantar loric and jodasha was killed by 3 ancients or more when all 3 was naked and a imm have to step in to stop it before they killed either one of them again, think about it, ancient are miussing house power > 2 Legions and 2 Ancients vs you, it was you and 3 other Lifers. > Of which, Hashkar and Gaira (a nuetral Legion monk) were slain. > Now to me, 4 on 4 seems like pretty damn even to me. Where > is the lack of balance here? The lack of balance doesn't come from numbers in fight, its the skills that is inbalance, i dunno who the lifers, ancients or legion that took part in this fight was, but if you compare their class and the skills tehy have , you see the imbalance I sure don't see anyone complaining > when 3+ Lifers jump one evil person. I don't think there is anything > wrong with Life or it's policy or a bunch of Lifers jumping one person, > because evils do the same thing, but when evils do it, everyone > complains, but when goods do it, no one says anything. Why is > that? > there is absoultey nothing wrong with policy its the skills, but i know for one that paladin haev their code in the world fair and they are supposed to follow it and a paladin is not supposed to gang bang and instead have a one to one fight , evils on the other hand have no restriction they just form a group of evil and start gang banging, try making a goodies, tim and play him , yuo get a con death before you reach 40 if you are a paladin and if you dun know how to play, cause you just get gang bang all the time, i know it cause i've played one. > > -----Original Message----- > From: BHodge5200@aol.com > To: darkmists@cs.wisc.edu > Date: Saturday, June 20, 1998 11:08 AM > Subject: Re: [DARKMISTS] Re: > > > >Hi all, > >I would like to know the story on Ancients and Legion because right now > there > >is a allying between the two houses. From what I know of the house this > make > >no sense. First I thought Ancients was a house to destroy all the house, > now > >it seems the are allying with one of the most ruthless houses. Second I > >thought Legion was a house about the promotion of peace thru violence and > firm > >leadership. In a roleplay aspect they would seem to class but for the fact > >they would rather pk they are always together. Already Hashkar won't leave > >his house without at least one companion with him. I really thought that > >ancients were supposed to be skilled fighters but guess what its easy to > gang > >bang. I know when I get 4 people coming after one person that person dies. > >And thats ancients motto if i can't kill them with a instant death attack > and > >insight they I will just get some more people and then insight you. > >Yesterday Legion attacks Life with a bunch of Ancients, I ask why Legion I > >attacking out house. I got told that since there are three rebels then > that > >they are at war with our house. It was funny that when I entered the > realms > >with my Life member there were only Aslend and Hashkar an hour later there > >were about 3 each side. You know personally I think the only reason Aslend > >raided was to get someones eq cause we know he is a killer from long ago. > >Quite frankly I didn't have a rebel flag because I know there are neutral > >people in Legion. But it seems everyone in Legion wants to act evil and I > >imagine thats cause Xeonaux pretty much only inducted evil people, and I > don't > >think that a fult of him just not a lot of nuetral people have applied. > >Either way I think the rebel flag is being abused and that Legion is trying > to > >start wars with other houses to make them rebels. Now in a roleplaying > >perspective this is bad but for fun factor for them its great cause they > just > >have more people to kill. Legion right now probably has some of the best > >powers in the game and I'm sure they know it. Obviously ancients knows it > >cause they are allied with them. > >Xeanaux told me that Legion and Ancients has rules. If they do they are so > >loose its hard to see what they are. Right now they seem like a bunch of > >thugs that use there powers to go around pking everyone in their pk range. > >All and all you guys say eq isn't important, but that the driving > motivation > >for most players. Yeah mages can do things naked but noone else can. I've > >heard this from a lot of people, its funny that they are some of the best > >equiped in the game. > >I can say this when Aslend and Hashkar started raiding noone in there pk > range > >in Life was a rebel. And I understand that when the took the item it went > to > >Legion's house to cause Life to raid them. We all know that just a mind > game > >hoping that when they raid that Life members will trying taking their item > at > >the same time so they can rebel them. > > > >Brian > > From owner-darkmists@cs.wisc.edu Sun Jun 21 11:26:52 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA17447 for darkmists-outgoing; Sun, 21 Jun 1998 11:26:51 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA17443 for ; Sun, 21 Jun 1998 11:26:49 -0500 (CDT) Received: from mailhub.iastate.edu (mailhub.iastate.edu [129.186.1.102]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA20824 for ; Sun, 21 Jun 1998 11:26:48 -0500 (CDT) Received: from misanthropy (timbuktu.truserve.com [208.142.211.118]) by mailhub.iastate.edu (8.8.5/8.8.5) with SMTP id LAA08830 for ; Sun, 21 Jun 1998 11:26:46 -0500 (CDT) Message-Id: <199806211626.LAA08830@mailhub.iastate.edu> X-Sender: dvampire@pop-2.iastate.edu X-Mailer: QUALCOMM Windows Eudora Pro Version 4.0 Date: Sun, 21 Jun 1998 11:26:46 -0500 To: darkmists@cs.wisc.edu From: Digital Vampire Subject: Re: [DARKMISTS] Re: In-Reply-To: <199806211417.WAA03144@iron.singnet.com.sg> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >there is absoultey nothing wrong with policy its the skills, but i know for >one that paladin haev their code in the world fair and they are supposed to >follow it and a paladin is not supposed to gang bang and instead have a one >to one fight , evils on the other hand have no restriction they just form a >group of evil and start gang banging, try making a goodies, tim and play >him , yuo get a con death before you reach 40 if you are a paladin and if >you dun know how to play, cause you just get gang bang all the time, i know >it cause i've played one. > The statement of the paladin beliefs in the world's fair is not the "official" statement of what a paladin should be like, nor will it ever be. The statement of a paladin is in help paladin. Some my interpret this as meaning that paladins cannot do this or that, but unless it has to do with being truthful, chivalrous, humble (which a lot of paladins need to learn), merciful, kind, bold and noble of spirit. From owner-darkmists@cs.wisc.edu Sun Jun 21 14:16:56 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA20993 for darkmists-outgoing; Sun, 21 Jun 1998 14:16:56 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA20989 for ; Sun, 21 Jun 1998 14:16:54 -0500 (CDT) Received: from imo17.mx.aol.com (imo17.mx.aol.com [198.81.17.39]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA22670 for ; Sun, 21 Jun 1998 14:16:53 -0500 (CDT) From: Bond0078@aol.com Received: from Bond0078@aol.com by imo17.mx.aol.com (IMOv14_b1.1) id 8TTWa05170 for ; Sun, 21 Jun 1998 15:16:19 -0400 (EDT) Message-ID: <835f2415.358d5c04@aol.com> Date: Sun, 21 Jun 1998 15:16:19 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Re: Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 120 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu On the contrary to the idea that strangle works so much, my strangle with my monk is 84 after about 500 (exaggeration) times of practicing. Its works very few times. and with my wicked, outlaw hopefull Necro, sleep works almost all the time at the same level of practice. I think sleep does have someone of a timer, you can wake up after its over ya know. Plus if your already sleeping and someone casts sleep on you, all you have to do is wake up and run. From owner-darkmists@cs.wisc.edu Sun Jun 21 14:38:40 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA21305 for darkmists-outgoing; Sun, 21 Jun 1998 14:38:40 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA21297 for ; Sun, 21 Jun 1998 14:38:38 -0500 (CDT) Received: from imo13.mx.aol.com (imo13.mx.aol.com [198.81.17.3]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA22909 for ; Sun, 21 Jun 1998 14:38:37 -0500 (CDT) From: Bond0078@aol.com Received: from Bond0078@aol.com by imo13.mx.aol.com (IMOv14_b1.1) id 8FLEa11436 for ; Sun, 21 Jun 1998 15:38:04 -0400 (EDT) Message-ID: <4d5bacfc.358d611d@aol.com> Date: Sun, 21 Jun 1998 15:38:04 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] AC and Identify Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 120 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 6/17/98 10:15:04 AM Eastern Daylight Time, ManPrsnGuy@aol.com writes: << Second I find it very annoying that level 60 peices of equipment are unidentifyable, is there a point to this? >> You can only Identify within I think 3-5 levels above your own rank. I know because i cant ID a silver potion that Cathubodva gave me, if you figure out who I am congrats. I figured the potion is just as high leveled as Cath and thats why I couldnt Identify it? Right, Wrong? From owner-darkmists@cs.wisc.edu Sun Jun 21 21:58:49 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id VAA24509 for darkmists-outgoing; Sun, 21 Jun 1998 21:58:48 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA24505 for ; Sun, 21 Jun 1998 21:58:47 -0500 (CDT) Received: from scnc.waverly.k12.mi.us (scnc.waverly.k12.mi.us [204.38.93.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA27651 for ; Sun, 21 Jun 1998 21:58:45 -0500 (CDT) Received: from localhost (cthelen@localhost) by scnc.waverly.k12.mi.us (8.8.5/8.8.7) with SMTP id WAA22462 for ; Sun, 21 Jun 1998 22:58:44 -0400 (EDT) (envelope-from cthelen@scnc.waverly.k12.mi.us) Date: Sun, 21 Jun 1998 22:58:44 -0400 (EDT) From: christopher thelen To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Re: In-Reply-To: <001701bd9c95$90ada080$0100a8c0@wirikidor.shelby.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Ok, Tim you said that Legion does not consider itself a house but a Knighthood, so does Valor and so does the Knight of the Leminscates, yet both are hunted by Ancients. Next Ancients should not care what Legion thinks of it as because to Ancients Legion is another house. I thinks its fine if Legion and Ancients want to team up on Lifers but at least don't try to make up a reason besides the truth which is they want to get rid of life. Hashkar you even bring up people logging off to avoid pks and stuff? I will just say that takes some guts from the person who loggs off to avoid pks more then anyone. I would not say this if you did one or two times but if things are going good for you, you can stay on for 5 hours, as soon as they go down hill you have to go, odd. As far as sleep and stuff goes, well dont be stupid and you will be ok. Chris From owner-darkmists@cs.wisc.edu Sun Jun 21 23:29:17 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id XAA25885 for darkmists-outgoing; Sun, 21 Jun 1998 23:29:17 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id XAA25881 for ; Sun, 21 Jun 1998 23:29:16 -0500 (CDT) Received: from dns1.multipro.com (root@dns1.multipro.com [12.13.128.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id XAA29049 for ; Sun, 21 Jun 1998 23:29:14 -0500 (CDT) Received: from shiflett (165.ippool.cville.multipro.com [12.13.135.195]) by dns1.multipro.com (8.8.5/8.8.5) with ESMTP id RAA00305 for ; Sun, 21 Jun 1998 17:26:37 -0500 (CDT) Message-Id: <199806212226.RAA00305@dns1.multipro.com> From: "Chris Shiflett" To: Subject: [DARKMISTS] Ancient, Legion, and a few things. Date: Sun, 21 Jun 1998 23:29:05 -0500 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I just want to comment on the following statement: > Next Ancients should not care what Legion thinks of it as because to Ancients > Legion is another house. I don't mean to be rude, but you are not the one to decide whether Ancient sees Legion as a house or a band of knights. I don't recall your name on the wizlist. People, as immortals, we try not to set everything in stone for you. Obviously, this would ruin the art of role-play more than help it, since you would have no diversity. On the other hand, we do set a few things in stone as guidelines. For example, if you choose to role-play a paladin and go around breaking the law, then your character might get denied. Paladins are lawful and should act as such. House philosophies also have guidelines set forth by the immortals. Many of these are for the sake of balance, and many are for the sake of role-play. One such example is that Ancient does not see Legion as a house. If there is a struggle for power one day, and the two houses go to war, then that is fine, but Ancient will not go to war with Legion simply because it's a house. When I created Valor and Legion, I had to decide (and have approved by Styx) how the new houses would interact with the others, as well as how the others would see the new houses. Ancient does not see Legion as a house. That's all there is to that really. I'm going to take this opportunity to explain why Enforcer added Law X upon the formation of Legion. If you don't care to know, skip this paragraph. Law X (unless things have changed recently, since I haven't had time to pay attention) states that a member of Legion can legally slay a rebel within a protected area. The story behind this begins with the destruction of Midgaard and the opening of Glyndane. When the new city opened, there was no law to protect its citizens, showing a weakness in Enforcer's ability to "keep safe the streets." Crime ran rampant in Glyndane, while Enforcer did nothing, as their own law prevented them from doing so. Styx saw this weakness in Enforcer, as well as the growing chaos in his realm. He decided to form an empire to unify the realm and force the citizens to submit. The reign of Enforcer stops at the city walls, while the reign of Legion has no bounds. Styx held a meeting with the immortal leaders of Enforcer. He saw the usefulness of Enforcer to his cause, as they did, though slightly, aid in his cause. He explained to the immortal leaders of Enforcer that he would allow them to continue enforcing their law as they saw fit, with one exception, which was that a Knight of Legion could lawfully slay a rebel within a protected area. Seeing no way out, and seeing Legion's rule as a step toward order anyway, the immortal leaders of Enforcer submitted. Now, I also read something about Legion seeking peace through violence. Now, as surely as that statement sounds absurd, it is. Legion seeks order, and it doesn't seek it peacefully. Order and peace can exist in harmony, yes, but are not to be confused as meaning the same thing. Valor seeks peace. Legion's "order" is not peaceful in the eyes of Valor by any means, and their method of obtaining "order" is anything but peaceful. Another thing I read was something about a paladin not being able to make it to level 40 without dying from loss of constitution. Well, as absurd as this statement sounds, it is also. I played a paladin, during the time when Arcana and Crusader were heavily at war, and during the time when Crusaders were allowed to gang up on you. I never lost the first point of constitution, and I'm sure there are plenty of other paladins who can say the same. A paladin is a powerful character if played properly, whether you can role-play or not. However, the greatest fun in playing a paladin, in my opinion, is the role-play of it. If someone is dying of thirst deep within some evil place, you can get to them and create a spring. You have many healing magics to aid people as well. You can save people from the plague, hunger, poison, etc. If someone is running for their life from a couple of Ancients, you can go kill the Ancients and save the day. Now, if you're generally a weak player, there are things you need to learn to do, such as run. With or without insight (your predator), you should be able to keep yourself alive, if that is your goal. Most people that die constantly either don't try to keep themselves alive, or they don't know any areas other than the basic few. Obviously, if your realm of knowledge doesn't spread past the major cities, any Ancient with insight can find you. Instead of spending your time complaining to friends via ooctell about how weak your chosen race and/or class is, and instead of praying to the immortals about multi-kill, why not try to learn a few more areas, master a few more spells, make a few more friends through genuine role-play, and generally make yourself a better character? This is something I do not understand. In all these comments, I speak on behalf of myself, not the Pantheon. Also, I do not intend to offend anyone. I only use examples of comments as simply that, examples. Most of the things I responded to I have heard time and time again, and I chose to respond to them all at once. Feel free to unravel and criticize the reasoning behind any of my ideas and/or explanations. One more thing. ENJOY playing on Dark Mists. If you can't do that, then there is something wrong. If you can really get into the role-playing, then I think you'll agree that's where the real fun is. Sure, the pk struggle is a blast, too. I won't dare deny it, but there is more to the game than "who killed who." Try to do both. If you'll take the time to really think about your character as you create him, you'll have much more success. If you can write out a really nice description, come up with a detailed life history, take the time to roll high statistics, then you can be on your way to having a popular character, well known for superior role-play as well as someone not to be messed with. Cirda, The Eternal Flame, Lord of Peace. From owner-darkmists@cs.wisc.edu Mon Jun 22 00:17:13 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id AAA26658 for darkmists-outgoing; Mon, 22 Jun 1998 00:17:13 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id AAA26654 for ; Mon, 22 Jun 1998 00:17:11 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id AAA29945 for ; Mon, 22 Jun 1998 00:17:10 -0500 (CDT) Received: from telenet.net (Dialup153-061.TeleNet.NET [204.97.153.61]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id BAA01861 for ; Mon, 22 Jun 1998 01:11:42 -0400 Message-ID: <358DE902.E39F2F04@telenet.net> Date: Mon, 22 Jun 1998 01:17:54 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] X-Priority: 3 (Normal) References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Okay.....I won't even comment on the post about me cutting out when things go downhill...I've died my fiar number of times, and I've defended against sick odds..even fought against 8 Lifers...it's all part of the game. I do want to comment on something that I think ALOT of people are missing out there. This is really a role-playing atmosphere. I get a kick out of a huge rumble just like all of you, but I had a good time doing an interview the other day. The reason, this guy had a TON of personality....his char had more depth than alot of ppl I've met in real life. Hashkar has his own twisted little personality, and hell of a temper. Like alot of Ancients, a small streak of ego-mania runs around in him too. I've been one hit killed, my old char Iilzerack used to get cleaved all the time. Chalk it up to experience. Everyone says how everyone is playing NightWalkers, Necros and AP's for the one hit kills now....I've never played anything except clerics. I tried a few of the other classes, and they didn't do anything for me. One thing I'd like to see is a few more different classes implemented. I like DM alot...but it's starting to get stoic again. Ancient is on the rise, and if I want an alliance with Legion I'll keep it :P For those complainging about it...think of this...what's going to happen one day when say Life, Enforcer and Crusader are all pretty much wiped off the map...Valor isn't a threat to anyone...and Arcana locks themselves up in their Tower? That leaves Outlaws for Ancient to focus on...now Legion wants to control everything...if any of you think Hashkar would let anyone but a God tell him what to do then think again. Eventually a power struggle will take place...maybe not in Hash's life but who knows...Legion is also allied with all of Ancients enemies..tension point...if some people would start RP'ing and create more tension between houses/people...things would get really interesting. One last thing...this Forsaken thing of Crusaders is really odd. They decided they can gang Hash now cause he leads a group of people who gang them....Hashkar is the ONLY Ancient i know that has accepted a duel from a Crusader. Guess they wanna set an example. *shrug* Gonna make for some killer fights :) AC From owner-darkmists@cs.wisc.edu Mon Jun 22 09:40:15 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA02595 for darkmists-outgoing; Mon, 22 Jun 1998 09:40:14 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA02591 for ; Mon, 22 Jun 1998 09:40:13 -0500 (CDT) Received: from mail5.doit.wisc.edu (mail5.doit.wisc.edu [144.92.104.215]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA09876 for ; Mon, 22 Jun 1998 09:40:11 -0500 (CDT) Received: from [128.104.198.15] by mail5.doit.wisc.edu id JAA25292 (8.8.6/50); Mon, 22 Jun 1998 09:40:10 -0500 Message-Id: <199806221440.JAA25292@mail5.doit.wisc.edu> X-Sender: slindsey@students.wisc.edu X-Mailer: Windows Eudora Pro Version 2.1.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 22 Jun 1998 09:40:09 -0500 To: darkmists@cs.wisc.edu From: Scott Lindsey Subject: Re: [DARKMISTS] Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >Okay.....I won't even comment on the post about me cutting out when >things go downhill...I've died my fiar number of times, and I've >defended against sick odds..even fought against 8 Lifers...it's all part >of the game. Actually, I think that qualifies as a comment. People, enough already with this crap. Granted, the above post was only a defense but I'm tired of the whole thing. The petty bickering and finger pointing is going absolutely no where. Consider this an official cease and desist order! ;) -Scott (Nycholas) From owner-darkmists@cs.wisc.edu Tue Jun 23 17:44:11 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id RAA08735 for darkmists-outgoing; Tue, 23 Jun 1998 17:44:10 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id RAA08731 for ; Tue, 23 Jun 1998 17:44:09 -0500 (CDT) Received: from imo30.mx.aol.com (imo30.mx.aol.com [198.81.17.74]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id RAA20626 for ; Tue, 23 Jun 1998 17:44:07 -0500 (CDT) From: Bond0078@aol.com Received: from Bond0078@aol.com by imo30.mx.aol.com (IMOv14_b1.1) id 8QPAa26166 for ; Tue, 23 Jun 1998 18:43:21 -0400 (EDT) Message-ID: <70cc4c9c.35902f8a@aol.com> Date: Tue, 23 Jun 1998 18:43:21 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Outlaw, etc. Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 120 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 6/21/98 10:59:02 PM Eastern Daylight Time, cthelen@scnc.waverly.k12.mi.us writes: << if Legion and Ancients want to team up on Lifers. . . >> Well, af far as my information network goes, they are also being a nuisance to Outlaw as well. Let me go into this Outlaw thing deeper. I will not reveal any crucial info like powers and all, but there are more people in Outlaw than people think. With Legion, Ancient, and Enforcer all against Outlaw, Outlaw is like a time bomb waiting to explode. And since they have alot more people, when it explodes its not going to be pretty. Anyway, thats all for now, i hadnt written anything in a while so I guessed I'd at least write something for this. From owner-darkmists@cs.wisc.edu Tue Jun 23 19:26:09 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id TAA10137 for darkmists-outgoing; Tue, 23 Jun 1998 19:26:08 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA10133 for ; Tue, 23 Jun 1998 19:26:07 -0500 (CDT) Received: from geocities.com (mail8.geocities.com [209.1.224.42]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA22722 for ; Tue, 23 Jun 1998 19:26:05 -0500 (CDT) Received: from FOO (dialup234-4-41.swipnet.se [130.244.234.233]) by geocities.com (8.8.5/8.8.5) with ESMTP id RAA10586 for ; Tue, 23 Jun 1998 17:26:03 -0700 (PDT) Message-Id: <199806240026.RAA10586@geocities.com> From: "Johan Samuelson" To: Subject: [DARKMISTS] Objects level 55+ Date: Tue, 24 Jun 1997 02:24:04 +0200 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu How the hell are one to identify objects this high a level? I know this question was up on the mailinglist before, but did we reach a verdict? Are the identifiable at all by mortal means? I like to know the properties of my Master Mage's Whip! Uhm.. So much for holding my character's identify a secret. I guess those whips aren't too common. *shrug* -- Johan Samuelson - mantra@geocities.com - ICQ#8025527 -- From owner-darkmists@cs.wisc.edu Tue Jun 23 19:27:57 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id TAA10312 for darkmists-outgoing; Tue, 23 Jun 1998 19:27:56 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA10308 for ; Tue, 23 Jun 1998 19:27:55 -0500 (CDT) Received: from geocities.com (mail8.geocities.com [209.1.224.42]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA22759 for ; Tue, 23 Jun 1998 19:27:53 -0500 (CDT) Received: from FOO (dialup234-4-41.swipnet.se [130.244.234.233]) by geocities.com (8.8.5/8.8.5) with ESMTP id RAA11396 for ; Tue, 23 Jun 1998 17:27:51 -0700 (PDT) Message-Id: <199806240027.RAA11396@geocities.com> From: "Johan Samuelson" To: Subject: [DARKMISTS] Object database Date: Tue, 24 Jun 1997 02:25:50 +0200 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu By the way.. If you haven't done it before - do checkout my little object database located @: http://home.onestop.net/darkmists/ I know it's not too huge at the moment, still growing, feel free to help! :-) -- Johan Samuelson - mantra@geocities.com - ICQ#8025527 -- From owner-darkmists@cs.wisc.edu Wed Jun 24 13:19:03 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA25117 for darkmists-outgoing; Wed, 24 Jun 1998 13:19:03 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA25113 for ; Wed, 24 Jun 1998 13:19:01 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA12224 for ; Wed, 24 Jun 1998 13:19:00 -0500 (CDT) Received: from telenet.net (Dialup153-072.TeleNet.NET [204.97.153.72]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id OAA07523 for ; Wed, 24 Jun 1998 14:14:08 -0400 Message-ID: <35914341.809B3761@telenet.net> Date: Wed, 24 Jun 1998 14:19:45 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Outlaws getting nasty. X-Priority: 3 (Normal) References: <199806240027.RAA11396@geocities.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Get this...I guess all the houses are starting to try to find ways to deal with Ancients...Crusader has their forsaken thing(crock), some of Arcana are turning militaristic(rofl), Life got some new spells...Enforcer, well...we all know what shape Enforcer is in...and Outlaw got some niifty stuff that just sucks from other people perspectives. Now they can steal stuff off of you, during a fight...not just stuff in your inventory, but actual stuff you are wearing. Some giant thugs come up and take it...I would love to hear the RP explanation of how this could happen during a heated melee. I might be able to see them getting inventory stuff, but equipment right off your body? please... Encouraging any of you who don't play outlaws and think this could get rather ridiculious to speak up.... People complain bout sleep and disin...what about this crock..they just flee heal..come back..steal another piece..flee heal...so and so on... I'm starting to think about making a mid level Outlaw...this is gonna encourage equ hoarding to all new levels... AC From owner-darkmists@cs.wisc.edu Wed Jun 24 18:32:41 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id SAA01469 for darkmists-outgoing; Wed, 24 Jun 1998 18:32:41 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id SAA01465 for ; Wed, 24 Jun 1998 18:32:40 -0500 (CDT) Received: from hotmail.com (f135.hotmail.com [207.82.251.14]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id SAA20262 for ; Wed, 24 Jun 1998 18:32:38 -0500 (CDT) Received: (qmail 139 invoked by uid 0); 24 Jun 1998 23:32:07 -0000 Message-ID: <19980624233207.138.qmail@hotmail.com> Received: from 209.154.97.66 by www.hotmail.com with HTTP; Wed, 24 Jun 1998 16:32:07 PDT X-Originating-IP: [209.154.97.66] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty. Content-Type: text/plain Date: Wed, 24 Jun 1998 16:32:07 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In RL thiefs steal watches right off the arm, why can't outlaws do the same? I understand if they won't be able to steal body armor and things that are worn around the libms like arm/leg guards, but stealing rings/weapons/necklaces is alright. -Kinjal ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Thu Jun 25 01:03:34 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA08168 for darkmists-outgoing; Thu, 25 Jun 1998 01:03:34 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA08164 for ; Thu, 25 Jun 1998 01:03:33 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA26350 for ; Thu, 25 Jun 1998 01:03:31 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser20.li.net [199.173.71.20]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id CAA09333 for ; Thu, 25 Jun 1998 02:06:11 -0400 (EDT) Message-ID: <3591E7F3.2AC3052A@suffolk.lib.ny.us> Date: Thu, 25 Jun 1998 02:02:27 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty. References: <19980624233207.138.qmail@hotmail.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu { Kinjal } wrote: > > In RL thiefs steal watches right off the arm, why can't outlaws do the > same? I understand if they won't be able to steal body armor and things > that are worn around the libms like arm/leg guards, but stealing > rings/weapons/necklaces is alright. In a fight i doubt you could steal something off someone's finger. However, not in combat i can see a ring being stolen. anything else is just a little much. I mean helms? You are going to notice losing a helm, body armor, things like that. I don't know how exactly the ability works but if you just think about it, it doesn't make much sense. jim From owner-darkmists@cs.wisc.edu Thu Jun 25 01:14:34 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA08404 for darkmists-outgoing; Thu, 25 Jun 1998 01:14:34 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA08400 for ; Thu, 25 Jun 1998 01:14:32 -0500 (CDT) Received: from mail.bna.bellsouth.net (mail.bna.bellsouth.net [205.152.80.21]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA26485 for ; Thu, 25 Jun 1998 01:14:31 -0500 (CDT) Received: from bellsouth.net (host-209-214-119-151.bna.bellsouth.net [209.214.119.151]) by mail.bna.bellsouth.net (8.8.8-spamdog/8.8.5) with ESMTP id CAA09760 for ; Thu, 25 Jun 1998 02:14:29 -0400 (EDT) Message-ID: <3591DC8A.8140870D@bellsouth.net> Date: Thu, 25 Jun 1998 01:13:47 -0400 From: Chris Heredia X-Mailer: Mozilla 4.04 [en]C-bls40 (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty. References: <19980624233207.138.qmail@hotmail.com> <3591E7F3.2AC3052A@suffolk.lib.ny.us> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Mind if I try to explain? Thanks. I believe these Giant's come and rough you up. Sorta giving you an offer you can't refuse. And you give up the eq. Now let me ask you this, Two big guys with guns ask for your belt while your kicking someone on the ground...are ya gonna do it? I'd bet yes. Or bet your stupid :-) Just 2cents worth. Jim Wang wrote: > { Kinjal } wrote: > > > > In RL thiefs steal watches right off the arm, why can't outlaws do the > > same? I understand if they won't be able to steal body armor and things > > that are worn around the libms like arm/leg guards, but stealing > > rings/weapons/necklaces is alright. > > In a fight i doubt you could steal something off someone's finger. > However, not in combat i can see a ring being stolen. anything else is > just a little much. I mean helms? You are going to notice losing a helm, > body armor, things like that. > > I don't know how exactly the ability works but if you just think about > it, it doesn't make much sense. > > jim From owner-darkmists@cs.wisc.edu Thu Jun 25 01:20:13 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA08596 for darkmists-outgoing; Thu, 25 Jun 1998 01:20:12 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA08592 for ; Thu, 25 Jun 1998 01:20:11 -0500 (CDT) Received: from hotmail.com (f224.hotmail.com [207.82.251.115]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id BAA26569 for ; Thu, 25 Jun 1998 01:20:08 -0500 (CDT) Received: (qmail 11104 invoked by uid 0); 25 Jun 1998 06:19:37 -0000 Message-ID: <19980625061937.11103.qmail@hotmail.com> Received: from 206.175.226.50 by www.hotmail.com with HTTP; Wed, 24 Jun 1998 23:19:37 PDT X-Originating-IP: [206.175.226.50] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Rungekutta Content-Type: text/plain Date: Wed, 24 Jun 1998 23:19:37 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I have looked at many people recently and haven't noticed anyone with Cresent Moon Brands... I wonder if Rungekutta is still an active immortall or not? (I have not played for 2 months) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Thu Jun 25 01:21:20 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA08774 for darkmists-outgoing; Thu, 25 Jun 1998 01:21:19 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA08770 for ; Thu, 25 Jun 1998 01:21:18 -0500 (CDT) Received: from hotmail.com (f135.hotmail.com [207.82.251.14]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id BAA26591 for ; Thu, 25 Jun 1998 01:21:17 -0500 (CDT) Received: (qmail 4727 invoked by uid 0); 25 Jun 1998 06:20:46 -0000 Message-ID: <19980625062046.4726.qmail@hotmail.com> Received: from 206.175.226.50 by www.hotmail.com with HTTP; Wed, 24 Jun 1998 23:20:46 PDT X-Originating-IP: [206.175.226.50] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Rungekutta Content-Type: text/plain Date: Wed, 24 Jun 1998 23:20:46 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I have looked at many people recently and haven't noticed anyone with Cresent Moon Brands... I wonder if Rungekutta is still an active immortall or not? (I have not played for 2 months) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Thu Jun 25 01:26:18 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA08953 for darkmists-outgoing; Thu, 25 Jun 1998 01:26:18 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA08949 for ; Thu, 25 Jun 1998 01:26:17 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA26656 for ; Thu, 25 Jun 1998 01:26:15 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser20.li.net [199.173.71.20]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id CAA10251 for ; Thu, 25 Jun 1998 02:28:55 -0400 (EDT) Message-ID: <3591ED48.589AD7FA@suffolk.lib.ny.us> Date: Thu, 25 Jun 1998 02:25:12 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty. References: <19980624233207.138.qmail@hotmail.com> <3591E7F3.2AC3052A@suffolk.lib.ny.us> <3591DC8A.8140870D@bellsouth.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > Mind if I try to explain? Thanks. I believe these Giant's come and rough > you up. > Sorta giving you an offer you can't refuse. And you give up the eq. Now let > me > ask you this, Two big guys with guns ask for your belt while your kicking > someone > on the ground...are ya gonna do it? I'd bet yes. Or bet your stupid :-) > > Just 2cents worth. What if YOU'RE getting your ass kicked into the ground and some giants come in. For some bizaare reason they don't get into the fight itself but they do manage to rough you up and make you grab some stuff? I'm sure there's some oversight. From owner-darkmists@cs.wisc.edu Thu Jun 25 01:29:40 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA09149 for darkmists-outgoing; Thu, 25 Jun 1998 01:29:40 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA09145 for ; Thu, 25 Jun 1998 01:29:38 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA26717 for ; Thu, 25 Jun 1998 01:29:37 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser20.li.net [199.173.71.20]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id CAA10434 for ; Thu, 25 Jun 1998 02:32:16 -0400 (EDT) Message-ID: <3591EE12.484B1AC2@suffolk.lib.ny.us> Date: Thu, 25 Jun 1998 02:28:34 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Rungekutta References: <19980625061937.11103.qmail@hotmail.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu { Kinjal } wrote: > > I have looked at many people recently and haven't noticed anyone with > Cresent Moon Brands... I wonder if Rungekutta is still an active > immortall or not? (I have not played for 2 months) There was a time when Rungekutta retired for a little bit, a long time ago, and my character was only one of two characters with the brand. Then when Rungekutta returned, a whole boatload of people were added into the fold of the waning crescent moon. Then a whole boatload of people were con-killed. Cryesta, Kaveeat where the first to fall. Then came a couple of others, most of which became real COWARDs after they realized that a simple disintegrate could screw them over big time. Now whenever I go on, after a little hiatus due to academic reasons, Jyhad NEVER sees anyone with it. I can simply do a 'who brand' and find out. Whereas everyone else has to just look, but no one ever has it aymore. I think they are all dead? jim From owner-darkmists@cs.wisc.edu Thu Jun 25 03:47:43 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id DAA10045 for darkmists-outgoing; Thu, 25 Jun 1998 03:47:43 -0500 (CDT) Received: from cs.wisc.edu (cs.wisc.edu [128.105.2.6]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id DAA10041 for ; Thu, 25 Jun 1998 03:47:41 -0500 (CDT) Received: from rorqual.cc.metu.edu.tr (rorqual.cc.metu.edu.tr [144.122.1.101]) by cs.wisc.edu (8.8.6/8.8.6) with ESMTP id DAA12954 for ; Thu, 25 Jun 1998 03:47:33 -0500 (CDT) Received: (from ulkebay@localhost) by rorqual.cc.metu.edu.tr (8.8.8/8.8.8) id LAA108238; Thu, 25 Jun 1998 11:45:22 +0300 Date: Thu, 25 Jun 1998 11:45:21 +0300 (WET) From: mehmet yasin ulkebay To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty. In-Reply-To: <3591DC8A.8140870D@bellsouth.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu On Thu, 25 Jun 1998, Chris Heredia wrote: > Mind if I try to explain? Thanks. I believe these Giant's come and rough > you up. > Sorta giving you an offer you can't refuse. And you give up the eq. Now let > me > ask you this, Two big guys with guns ask for your belt while your kicking > someone > on the ground...are ya gonna do it? I'd bet yes. Or bet your stupid :-) > > Just 2cents worth. > Uhm, we're fighting huge dragons out there. this is not like real life. So why should someone get scared of two dumb giants? :P.. I hadnt heard of that skill before, but it seems not logical. My 2 kurus' From owner-darkmists@cs.wisc.edu Thu Jun 25 07:00:12 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id HAA12190 for darkmists-outgoing; Thu, 25 Jun 1998 07:00:12 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA12186 for ; Thu, 25 Jun 1998 07:00:10 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA00793 for ; Thu, 25 Jun 1998 07:00:08 -0500 (CDT) Received: from telenet.net (Dialup153-046.TeleNet.NET [204.97.153.46]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id HAA19470 for ; Thu, 25 Jun 1998 07:55:22 -0400 Message-ID: <35923BF0.45A74BB2@telenet.net> Date: Thu, 25 Jun 1998 08:00:49 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: [DARKMISTS] OUTLAW X-Priority: 3 (Normal) References: <199806240027.RAA11396@geocities.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Okay...guess I wasn't clear enough...yes...two thugs come and start to rough you up...Hashkar can solo and Ancient Dragon..why is he gonna have a problem with two giants? That was my problem with the RP behind this whole thing...if theycam and had to stay in the fight that would make some sense, think of this...a thied who black-jacks you, has you lieing on the ground asleep...they can't even take a piece of armor your wearing off you. How in the middle of a fight is this suppose to happen. Still think this is a little outhere....would appreciate an Immortal response our point of view. AC From owner-darkmists@cs.wisc.edu Thu Jun 25 08:09:41 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id IAA13125 for darkmists-outgoing; Thu, 25 Jun 1998 08:09:40 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA13121 for ; Thu, 25 Jun 1998 08:09:35 -0500 (CDT) Received: from mail.gabn.net (mail.gabn.net [209.45.240.48]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id IAA01938 for ; Thu, 25 Jun 1998 08:09:33 -0500 (CDT) Message-Id: <199806251309.IAA01938@lucy.cs.wisc.edu> Received: from pc0 ([209.45.212.214]) by mail.gabn.net (Netscape Mail Server v1.1) with SMTP id AAB139 for ; Thu, 25 Jun 1998 09:24:27 -0400 From: Pete Warren Organization: Boardman Petroleum Inc. Date: Thu, 25 Jun 1998 9:09:33 Subject: [DARKMISTS] Re: Rungekutta X-Mailer: Internet Series for Microsoft Mail ( V3.1 ) Mime-Version: 1.0 To: darkmists@cs.wisc.edu Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Yep. I'm still active, just very busy in RL. :) If you send a note to me and I don't get back with you, simply send another note. Pete/Rungekutta -=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pete Warren Boardman Petroleum, Inc Computer Support pwarren@smilegas.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=- The views and opinons expressed in this message are solely mine, and do not necessarily reflect the views of Boardman Petroleum, Inc., or any other of it's employees. -------------------------------------------------------------- Pursuant to US Code, Title 47, Chapter 5, Subchapter II, ß227, any and all nonsolicited commercial E-mail sent to this address is subject to a download and archival fee in the amount of $500 US. E-mailing denotes acceptance of these terms. From owner-darkmists@cs.wisc.edu Thu Jun 25 09:53:35 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id JAA14742 for darkmists-outgoing; Thu, 25 Jun 1998 09:53:35 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA14738 for ; Thu, 25 Jun 1998 09:53:34 -0500 (CDT) Received: from mail5.doit.wisc.edu (mail5.doit.wisc.edu [144.92.104.215]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id JAA04077 for ; Thu, 25 Jun 1998 09:53:32 -0500 (CDT) Received: from [128.104.198.15] by mail5.doit.wisc.edu id JAA57272 (8.8.6/50); Thu, 25 Jun 1998 09:53:31 -0500 Message-Id: <199806251453.JAA57272@mail5.doit.wisc.edu> X-Sender: slindsey@students.wisc.edu X-Mailer: Windows Eudora Pro Version 2.1.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 25 Jun 1998 09:53:30 -0500 To: darkmists@cs.wisc.edu From: Scott Lindsey Subject: Re: [DARKMISTS] Outlaws getting nasty. Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >What if YOU'RE getting your ass kicked into the ground and some giants >come in. For some bizaare reason they don't get into the fight itself >but they do manage to rough you up and make you grab some stuff? I'm >sure there's some oversight. I'd have to agree. >Okay...guess I wasn't clear enough...yes...two thugs come and start to >rough you up...Hashkar can solo and Ancient Dragon..why is he gonna have >a problem with two giants? That was my problem with the RP behind this >whole thing...if theycam and had to stay in the fight that would make >some sense, think of this...a thied who black-jacks you, has you lieing >on the ground asleep...they can't even take a piece of armor your >wearing off you. How in the middle of a fight is this suppose to >happen. Still think this is a little outhere....would appreciate an >Immortal response our point of view. Exactly. If some asshole wants my ring, he's going to have to take my finger as well. Come on, some of the big guys out there willingly take on more than one RL person at a time. I have a hard time believing they're just going to bend over for two giants. I know people are expected to use some imagination when RPing but this is pushing it. -Scott (Nycholas) From owner-darkmists@cs.wisc.edu Thu Jun 25 11:22:36 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA18147 for darkmists-outgoing; Thu, 25 Jun 1998 11:22:35 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA18143 for ; Thu, 25 Jun 1998 11:22:34 -0500 (CDT) Received: from hotmail.com (f153.hotmail.com [207.82.251.32]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id LAA06527 for ; Thu, 25 Jun 1998 11:22:32 -0500 (CDT) Received: (qmail 29606 invoked by uid 0); 25 Jun 1998 16:22:00 -0000 Message-ID: <19980625162200.29605.qmail@hotmail.com> Received: from 204.81.0.50 by www.hotmail.com with HTTP; Thu, 25 Jun 1998 09:22:00 PDT X-Originating-IP: [204.81.0.50] From: "The Raven" To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Outlaws getting nasty Content-Type: text/plain Date: Thu, 25 Jun 1998 09:22:00 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu My 10 cents! My 10 cents! I recently got an outlaw and I know about the skill. Everybody's complaining about the giants not staying around blah, blah, blah. Here's an easy way to think about it so that everybody has no problem with it. First of all realize that Outlaw = Mafia. The Mafia uses what it has to. If you're a wimp, then the giants they send aren't going to be big. If you're a pimp the giants are going to be huge. Secondly the thugs do what they're paid to do. They're paid to come in, rough the guy up and take his stuff. Why can't they walk up and tear the shirt off his back, it's going to be a little ripped when you get it but no more than if you were hacking at the shirt with your sword. They don't stick around because they weren't paid to. I know I wouldn't stay and fight if I didn't have to unless somebody paid me. They're not getting paid to fight so why should they? The final thing is that outlaws can't use their skills unless cloaked and then they can only use it on enforcers and ancients (using house skills on anybody else would alienate the public). If you ancients are so concerned about your gear put on those cloaks (which I personally don't believe you should have since ancient isn't about secrecy anymore) and the outlaws can't tell what you're wearing. But if you're so concerened about keeping your gear don't mess with outlaws. It's not that hard. Merry Easter, Happy Christmas, Dave (Brona/Stragen) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Thu Jun 25 11:30:58 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA18380 for darkmists-outgoing; Thu, 25 Jun 1998 11:30:58 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA18376 for ; Thu, 25 Jun 1998 11:30:56 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA06776 for ; Thu, 25 Jun 1998 11:30:54 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser22.li.net [199.173.71.22]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id MAA17621 for ; Thu, 25 Jun 1998 12:33:15 -0400 (EDT) Message-ID: <35927AEE.2D4F2DD5@suffolk.lib.ny.us> Date: Thu, 25 Jun 1998 12:29:34 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty References: <19980625162200.29605.qmail@hotmail.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > I recently got an outlaw and I know about the skill. Everybody's > complaining about the giants not staying around blah, blah, blah. > Here's an easy way to think about it so that everybody has no problem > with it. First of all realize that Outlaw = Mafia. The Mafia uses what > it has to. If you're a wimp, then the giants they send aren't going to > be big. If you're a pimp the giants are going to be huge. That sounds good and all but what if, say Hashkar who can take a dragon, decides to smack the "big giants" around and accidentally kills both of them in about 3 seconds flat? You are going to tell me he's gonna be afraid of them giving him "an offer he can't refuse"? You gotta be kidding me. If someone came up to me and decided to rough me up, I'm pretty sure I'd fight back unless I knew they could kick my ass. Now if I could knock the crap outta the thugs, I'm gonna knock the crap outta the thugs and keep my stuff. Those outlaws must be picking on wimps in order for their "offer" not to be refused. > paid to fight so why should they? The final thing is that outlaws can't > use their skills unless cloaked and then they can only use it on > enforcers and ancients (using house skills on anybody else would > alienate the public). if it's some kind of law, better talk to Mr. karazdic who decided to use it on my unhoused guy after he attacked our group and we handed his ass to him on a silver platter. you should also give a little lesson on who you should screw around with. =) I don't think ancients should get their cloaks either, they aren't about secrecy and stuff anymore so where's the roleplaying sense in that? (and the reason why outlaws have it was because they stole it from ancients...) jim From owner-darkmists@cs.wisc.edu Thu Jun 25 11:54:53 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id LAA18843 for darkmists-outgoing; Thu, 25 Jun 1998 11:54:52 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA18839 for ; Thu, 25 Jun 1998 11:54:51 -0500 (CDT) Received: from mail.bna.bellsouth.net (mail.bna.bellsouth.net [205.152.80.21]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id LAA07364 for ; Thu, 25 Jun 1998 11:54:49 -0500 (CDT) Received: from bellsouth.net (host-209-214-117-196.bna.bellsouth.net [209.214.117.196]) by mail.bna.bellsouth.net (8.8.8-spamdog/8.8.5) with ESMTP id MAA13708 for ; Thu, 25 Jun 1998 12:54:47 -0400 (EDT) Message-ID: <35927299.DDD9DDAB@bellsouth.net> Date: Thu, 25 Jun 1998 11:54:02 -0400 From: Chris Heredia X-Mailer: Mozilla 4.04 [en]C-bls40 (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty References: <19980625162200.29605.qmail@hotmail.com> <35927AEE.2D4F2DD5@suffolk.lib.ny.us> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Ok, I'll tone down a bit. The ability to take stuff during battle is probably an over sight. Then again I could be wrong. But the ability of the outlaw member being able to do the skill isn't really up for debate. Hashkar might be able to kill dragons with his bare hands, but guess what? When ever those same giant's come and rough you up....you're gonna give up something. About the Cloak skill. Before it was about being unknown to the populace. But now the skills has been over used. Ancient's had it to begin with and used it wisely, then it was taken away for a bit because of problems it caused. Then it was proposed to give it back, granted the problems were fixed somewhat. All the while Ancient had changed their whole philosophy. It doesn't really fit, no. But I'll bet that it keeps the applicant's coming in. Just my thoughts From owner-darkmists@cs.wisc.edu Thu Jun 25 13:28:33 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA21021 for darkmists-outgoing; Thu, 25 Jun 1998 13:28:33 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA21017 for ; Thu, 25 Jun 1998 13:28:31 -0500 (CDT) Received: from imo22.mx.aol.com (imo22.mx.aol.com [198.81.17.66]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA09676 for ; Thu, 25 Jun 1998 13:28:30 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo22.mx.aol.com (IMOv14_b1.1) id 8SRAa22301 for ; Thu, 25 Jun 1998 14:27:52 -0400 (EDT) Message-ID: Date: Thu, 25 Jun 1998 14:27:52 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Outlaws getting nasty Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu In a message dated 06/25/1998 12:23:00 PM Eastern Daylight Time, t_raven_49@hotmail.com writes: << The final thing is that outlaws can't use their skills unless cloaked and then they can only use it on enforcers and ancients >> Heh or so you say, My Valor charector lost both of hsi weapons and half his eq to a cloaked that just kept hiding and hiting me everytime i walked by...if they abide the rules it would be fine. From owner-darkmists@cs.wisc.edu Thu Jun 25 14:06:39 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id OAA22104 for darkmists-outgoing; Thu, 25 Jun 1998 14:06:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA22100 for ; Thu, 25 Jun 1998 14:06:37 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id OAA10703 for ; Thu, 25 Jun 1998 14:06:36 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser77.li.net [199.173.71.77]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id PAA01944 for ; Thu, 25 Jun 1998 15:09:14 -0400 (EDT) Message-ID: <35929F6A.6FC79D81@suffolk.lib.ny.us> Date: Thu, 25 Jun 1998 15:05:14 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Outlaws getting nasty References: <19980625162200.29605.qmail@hotmail.com> <35927AEE.2D4F2DD5@suffolk.lib.ny.us> <35927299.DDD9DDAB@bellsouth.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > Hashkar might be able to kill > dragons with his bare hands, but guess what? When ever those same giant's come and rough > you up....you're gonna give up something. If a little kid came up to you and threatened to hurt you if you didn't give him $50, would you feel compelled to give him your money? It's the same thing, if I can kick the ass of both of the giants, why in the world would i EVER give them anything? It just doesn't make sense. jim From owner-darkmists@cs.wisc.edu Thu Jun 25 18:46:39 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id SAA26180 for darkmists-outgoing; Thu, 25 Jun 1998 18:46:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id SAA26176 for ; Thu, 25 Jun 1998 18:46:37 -0500 (CDT) Received: from dns1.multipro.com (root@dns1.multipro.com [12.13.128.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id SAA17705 for ; Thu, 25 Jun 1998 18:46:31 -0500 (CDT) Received: from shiflett (110.ippool.cville.multipro.com [12.13.135.140]) by dns1.multipro.com (8.8.5/8.8.5) with ESMTP id MAA23169 for ; Thu, 25 Jun 1998 12:43:47 -0500 (CDT) Message-Id: <199806251743.MAA23169@dns1.multipro.com> From: "Chris Shiflett" To: Subject: [DARKMISTS] Offer Date: Thu, 25 Jun 1998 18:46:21 -0500 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Alright, there seems to be a serious ego trip in action here, and no real attempt at logic or anything useful. Hashkar, you're a draconian. You have some features of a dragon, such as wings on your back, and you stand about five feet tall. Read 'help draconian' if you're not familiar with any of this. Giants have been sighted at heights up to twenty-seven feet tall, and these are probably the ones that would be "hired" by an Outlaw to rough someone up. Read 'help giant' if you're unfamiliar with any of this. Now, I understand you think you're a pretty cool guy, but if you're wanting to try and attempt a logical argument, then you're going to have to try a bit harder, because two enormous giants nearing thirty feet in height and built like no other race in Thera would step on you like a bug. Now that's logical. People, I'd venture to say most immortals have a hard time taking anything said here seriously anymore, as most people don't try to think about anything other than what would benefit them most. We're here to make a fun role-playing environment that's balanced enough so that everyone has an equal chance at becoming great. If you try to make ridiculous arguments against a skill that you're afraid of, in a pitiful attempt to have us remove it, then prepare to be laughed at. Cirdan, The Eternal Flame, Lord of Peace. From owner-darkmists@cs.wisc.edu Thu Jun 25 21:41:51 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id VAA28006 for darkmists-outgoing; Thu, 25 Jun 1998 21:41:51 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA28002 for ; Thu, 25 Jun 1998 21:41:49 -0500 (CDT) Received: from shell.telenet.net (root@WWW.TeleNet.NET [204.97.152.225]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id VAA21107 for ; Thu, 25 Jun 1998 21:41:48 -0500 (CDT) Received: from telenet.net (Dialup153-094.TeleNet.NET [204.97.153.94]) by shell.telenet.net (8.8.8/8.8.8) with ESMTP id WAA00650 for ; Thu, 25 Jun 1998 22:37:13 -0400 Message-ID: <35930A95.8C22781D@telenet.net> Date: Thu, 25 Jun 1998 22:42:29 -0400 From: "Paul E. Christman" X-Mailer: Mozilla 4.01 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Offer X-Priority: 3 (Normal) References: <199806251743.MAA23169@dns1.multipro.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Okay...I read help giant and help draconian. A draconian is 5' tall. Hashkar is decked out to the hilt. An Ancient Blue Dragon...is classified as Huge I believe from the rom docs...giants as large. Hash or most other heros similiary decked out...can solo an creature from that size category. Size isn't at issue here. A elven channeler could wreck a giant mercenary....look at that size difference. If size were the only determining factor in power in the mud, everyone would be giants and trolls. A draconian cleric can have a 23 strength, all of 2 points lower than a giant. They are also much more agile and intelligent. If these two thugs could hold me down long enough to strip equipment off me, might as well give Outlaws assassinate, because if I can't fight those two, whats keeping the outlaw from just offing me. AC From owner-darkmists@cs.wisc.edu Fri Jun 26 00:47:58 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id AAA00290 for darkmists-outgoing; Fri, 26 Jun 1998 00:47:58 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id AAA00286 for ; Fri, 26 Jun 1998 00:47:57 -0500 (CDT) Received: from mail.bna.bellsouth.net (mail.bna.bellsouth.net [205.152.80.21]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id AAA24187 for ; Fri, 26 Jun 1998 00:47:55 -0500 (CDT) Received: from bellsouth.net (host-209-214-112-153.bna.bellsouth.net [209.214.112.153]) by mail.bna.bellsouth.net (8.8.8-spamdog/8.8.5) with ESMTP id BAA00292 for ; Fri, 26 Jun 1998 01:47:54 -0400 (EDT) Message-ID: <359327CB.673F3691@bellsouth.net> Date: Fri, 26 Jun 1998 00:47:08 -0400 From: Chris Heredia X-Mailer: Mozilla 4.04 [en]C-bls40 (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Offer References: <199806251743.MAA23169@dns1.multipro.com> <35930A95.8C22781D@telenet.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Guy, You've missed the point. Whether you can or can't solo these giants, it's gonna happen. Any Immortals wanna change the code so Hashkar doesn't get roughed up? I didn't think so. Nice ego though. So mind if we change the subject. From owner-darkmists@cs.wisc.edu Fri Jun 26 01:16:46 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA00939 for darkmists-outgoing; Fri, 26 Jun 1998 01:16:46 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA00935 for ; Fri, 26 Jun 1998 01:16:44 -0500 (CDT) Received: from hotmail.com (f178.hotmail.com [207.82.251.64]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id BAA24448 for ; Fri, 26 Jun 1998 01:16:43 -0500 (CDT) Received: (qmail 11677 invoked by uid 0); 26 Jun 1998 06:16:12 -0000 Message-ID: <19980626061612.11676.qmail@hotmail.com> Received: from 199.174.248.145 by www.hotmail.com with HTTP; Thu, 25 Jun 1998 23:16:12 PDT X-Originating-IP: [199.174.248.145] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: [DARKMISTS] Enforcers' shape Content-Type: text/plain Date: Thu, 25 Jun 1998 23:16:12 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Is there only 2 enforcers in the whole Thera??? I have only seen Thelandir and Zei...something... And I wouldn't say that they are doing a very good job at all. And another question who is the current leader of Enforcers? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Fri Jun 26 01:31:51 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id BAA01455 for darkmists-outgoing; Fri, 26 Jun 1998 01:31:50 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA01451 for ; Fri, 26 Jun 1998 01:31:49 -0500 (CDT) Received: from geocities.com (mail8.geocities.com [209.1.224.42]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id BAA24607 for ; Fri, 26 Jun 1998 01:31:47 -0500 (CDT) Received: from hillpc (1Cust62.tnt5.bos1.da.uu.net [153.35.47.62]) by geocities.com (8.8.5/8.8.5) with SMTP id XAA04904 for ; Thu, 25 Jun 1998 23:31:45 -0700 (PDT) Message-ID: <007501bda0cc$4fe7b640$f9a02299@hillpc> From: "Scott C. Hill" To: Subject: [DARKMISTS] Outlaw skills - the downside Date: Fri, 26 Jun 1998 02:33:16 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Guess I should offer my opinion ... I play Malignus. Yes, offer is nice but you have to consider that the other skills have weaknesses that balance it out. For one thing, most of the skills cost money - no other houses have that requirement. Unless you're a giant who can hold 1000's of gold all the time, you spend all your time running to the bank, then your broke before you know it. Cloak is nice, but it isnt that useful against our main enemies - Enforcer sees through it, and the Ancients 'insight' kinda negates it. Fence is cool from a RP standpoint, but it's really a public service to everyone else rather than a weapon. Especially since the Black Market basically SPAMS you till you fence something. 'Decoy' is just defensive, and is not much better than shadowself. And you cant be cloaked to use it. 'Lookout' is nice, but theres that high price tag again. its not bad for defense, but its not great offensively unless you can gate. In most situations, if you're too far to see your opponent by typing you wont get there in time to attack anyway. 'Backup' has the highest price tag, and you only get a few ticks to use the giants before they vanish. It aint like a charmie. Now as far as when we use the skills. There are no hard and fast rules - its Outlaw, remember? But we go by these general guidelines: of course use them against any Housed person with whom we are at war. Now this shouldnt be anybody but Ancients or Enforcers right now. I hadnt heard about an Outlaw harassing valor - if I find out about I'll put a stop to it. Now, I'm kinda divided about using the abilities against the unhoused. I think if the opponent is lawful, and of opposite align, its OK, and even part of the roleplay. I never heard anybody say Lifers can only attack Housed evils. But we are suppposed to be about trade and personal freedom - not the Mafia as someone else mentioned. Any bloodthirsty thugs get booted, and as far as I know, we got a good bunch. - Malignus From owner-darkmists@cs.wisc.edu Fri Jun 26 07:29:53 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id HAA05287 for darkmists-outgoing; Fri, 26 Jun 1998 07:29:53 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA05283 for ; Fri, 26 Jun 1998 07:29:51 -0500 (CDT) Received: from keyboardcafe.ns.ca (www.keyboardcafe.ns.ca [209.89.101.98]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id HAA28560 for ; Fri, 26 Jun 1998 07:29:45 -0500 (CDT) Received: from [209.89.101.102] by keyboardcafe.ns.ca with ESMTP (Eudora Internet Mail Server 1.2); Fri, 26 Jun 1998 08:30:59 -0400 Message-Id: In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 26 Jun 1998 09:34:26 -0400 To: darkmists@cs.wisc.edu From: Chris Melski Subject: Re: [DARKMISTS] Outlaws getting nasty Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >In a message dated 06/25/1998 12:23:00 PM Eastern Daylight Time, >t_raven_49@hotmail.com writes: > ><< The final thing is that outlaws can't > use their skills unless cloaked and then they can only use it on > enforcers and ancients >> > > Heh or so you say, My Valor charector lost both of hsi weapons and half his >eq to a cloaked that just kept hiding and hiting me everytime i walked by...if >they abide the rules it would be fine. I know the feeling.. i play Quintar, an ethereal channeler, and a lifer, and i was attacked by/attacking brakegle, and some cloaked person helped him.. i KNOW it wasn't ancient, because i do not have an ancients in my pk range.. so it had to be an outlaw.. now, i'm not gonna complain, because i got all my eq back, and eventually killed brakegle, but still.. i'm willing to bet the outlaw that attacked me didn't know i was a lifer, and if he did know, i can't prove it.. but if he did know, i was under the impression that Life and Outlaw had some sort of truce, or no raid policy. From owner-darkmists@cs.wisc.edu Fri Jun 26 10:28:27 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id KAA08159 for darkmists-outgoing; Fri, 26 Jun 1998 10:28:27 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA08149 for ; Fri, 26 Jun 1998 10:28:24 -0500 (CDT) Received: from geocities.com (mail6.geocities.com [209.1.224.26]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA01829 for ; Fri, 26 Jun 1998 10:28:23 -0500 (CDT) Received: from FOO (dialup204-1-56.swipnet.se [130.244.204.56]) by geocities.com (8.8.5/8.8.5) with ESMTP id IAA27543 for ; Fri, 26 Jun 1998 08:28:19 -0700 (PDT) Message-Id: <199806261528.IAA27543@geocities.com> From: "Johan Samuelson" To: Subject: SV: [DARKMISTS] Enforcers' shape Date: Thu, 26 Jun 1997 17:26:16 +0200 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > Is there only 2 enforcers in the whole Thera??? I have only seen > Thelandir and Zei...something... And I wouldn't say that they are doing > a very good job at all. And another question who is the current leader > of Enforcers? Heh, why complain? I love it when the Glyndane is chaos and everyone's killing eachother. *smirk* Zirxos yes, he went after my criminal yesterday, i disintergrated him. Can't believe he didn't even use the guards. From owner-darkmists@cs.wisc.edu Fri Jun 26 12:49:40 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id MAA11323 for darkmists-outgoing; Fri, 26 Jun 1998 12:49:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA11319 for ; Fri, 26 Jun 1998 12:49:38 -0500 (CDT) Received: from geocities.com (mail4.geocities.com [209.1.224.24]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id MAA05386 for ; Fri, 26 Jun 1998 12:49:36 -0500 (CDT) Received: from hillpc (1Cust110.tnt1.bos1.da.uu.net [153.34.158.110]) by geocities.com (8.8.5/8.8.5) with SMTP id KAA12295 for ; Fri, 26 Jun 1998 10:49:34 -0700 (PDT) Message-ID: <000c01bda12b$03b681c0$6e9e2299@hillpc> From: "Scott C. Hill" To: Subject: [DARKMISTS] Outlaw skills - its called a THEME Date: Fri, 26 Jun 1998 13:51:12 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu The Outlaw skills look may look a bit odd because we have a THEME which is different than the other houses. For example, if Arcana had a 'offer/steal' skill, it might be - "In a flash of energy, thy ring dissappears." If Lifers had one, it might be "A feeling of goodness overcomes you, and you donate your helm." The Outlaws "offer you cant refuse" is our theme for a steal-type skill, and likewise for all our skills. Futhermore, you have to use your imagination. If Hashkar is a gigantic winged beast, dressed in glowing ang humming gear, how are we not supposed to recognize him just because he throws a sheet on his back? Its called fantasy roleplaying. From owner-darkmists@cs.wisc.edu Fri Jun 26 13:01:06 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id NAA11827 for darkmists-outgoing; Fri, 26 Jun 1998 13:01:06 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA11823 for ; Fri, 26 Jun 1998 13:01:05 -0500 (CDT) Received: from geocities.com (mail4.geocities.com [209.1.224.24]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id NAA05662 for ; Fri, 26 Jun 1998 13:01:03 -0500 (CDT) Received: from hillpc (1Cust110.tnt1.bos1.da.uu.net [153.34.158.110]) by geocities.com (8.8.5/8.8.5) with SMTP id LAB17484 for ; Fri, 26 Jun 1998 11:01:01 -0700 (PDT) Message-ID: <001301bda12c$9d018f40$6e9e2299@hillpc> From: "Scott C. Hill" To: Subject: Re: [DARKMISTS] Outlaws getting nasty Date: Fri, 26 Jun 1998 14:02:39 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu -----Original Message----- From: Chris Melski To: darkmists@cs.wisc.edu Date: Friday, June 26, 1998 8:30 AM Subject: Re: [DARKMISTS] Outlaws getting nasty >>In a message dated 06/25/1998 12:23:00 PM Eastern Daylight Time, >>t_raven_49@hotmail.com writes: >> >><< The final thing is that outlaws can't >> use their skills unless cloaked and then they can only use it on >> enforcers and ancients >> >> >> Heh or so you say, My Valor charector lost both of hsi weapons and half his >>eq to a cloaked that just kept hiding and hiting me everytime i walked by...if >>they abide the rules it would be fine. > >I know the feeling.. i play Quintar, an ethereal channeler, and a lifer, >and i was attacked by/attacking brakegle, and some cloaked person helped >him.. i KNOW it wasn't ancient, because i do not have an ancients in my pk >range.. so it had to be an outlaw.. now, i'm not gonna complain, because i >got all my eq back, and eventually killed brakegle, but still.. i'm willing >to bet the outlaw that attacked me didn't know i was a lifer, and if he did >know, i can't prove it.. but if he did know, i was under the impression >that Life and Outlaw had some sort of truce, or no raid policy. He probably didnt know you were a Lifer, and the truce was just discussed yesterday. Now against the unhoused, or those Houses we dont have a treaty with, Outlaws have a bit more free reign to attack you if you are lawful, which is in direct opposition of our goals. Either way, if an Outlaw mugs you in violation of treaty, or in poor roleplaying spirit, send us a scroll and it will be dealt with. - malignus From owner-darkmists@cs.wisc.edu Fri Jun 26 15:12:25 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA14500 for darkmists-outgoing; Fri, 26 Jun 1998 15:12:24 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA14496 for ; Fri, 26 Jun 1998 15:12:23 -0500 (CDT) Received: from hotmail.com (f102.hotmail.com [207.82.250.221]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id PAA09738 for ; Fri, 26 Jun 1998 15:12:21 -0500 (CDT) Received: (qmail 2164 invoked by uid 0); 26 Jun 1998 20:11:50 -0000 Message-ID: <19980626201150.2163.qmail@hotmail.com> Received: from 206.175.207.36 by www.hotmail.com with HTTP; Fri, 26 Jun 1998 13:11:50 PDT X-Originating-IP: [206.175.207.36] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: Re: SV: [DARKMISTS] Enforcers' shape Content-Type: text/plain Date: Fri, 26 Jun 1998 13:11:50 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >Heh, why complain? I love it when the Glyndane is chaos and >everyone's killing eachother. *smirk* Zirxos yes, he went after my >criminal yesterday, i disintergrated him. Can't believe he didn't >even use the guards. Well before, Enforcers were feared and obeyed, and thats how Darkmists was designed, now everyone is chaotic and there is no difference between town and wilderness. There is no safe places to hide in. Even lawful citezens are turning chaotic and noone does anything about such bad RP! And again I would like to ask the same question: "IS THERE ONLY 2 ENFORCERS?!?!?!?!?" ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Fri Jun 26 15:16:40 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA14830 for darkmists-outgoing; Fri, 26 Jun 1998 15:16:40 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA14826 for ; Fri, 26 Jun 1998 15:16:38 -0500 (CDT) Received: from ns.shelby.net (ns.shelby.net [207.201.214.2]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA09820 for ; Fri, 26 Jun 1998 15:16:36 -0500 (CDT) Received: from tim ([172.16.1.6]) by ns.shelby.net (8.8.8/8.8.8) with SMTP id QAA11136 for ; Fri, 26 Jun 1998 16:15:54 -0400 Message-ID: <002201bda13f$2ff5ee60$060110ac@shelby.net> From: "Tim Whitaker" To: Subject: Re: SV: [DARKMISTS] Enforcers' shape Date: Fri, 26 Jun 1998 16:15:38 -0400 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.0518.4 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0518.4 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Enforcer is undergoing some changes right now, nothing major. Let me make one thing very clear, lawfuls are not acting chaotic. If they do they get punished, and we aren't talking a slap on the wrist, we're talking major punishment. We do watch these things and notice when lawfuls break the law. If you feel the streets of the cities are unsafe and there is no one there to protect, then maybe you are a good candidate for Enforcer eh? Xeo -----Original Message----- From: { Kinjal } To: Date: Friday, June 26, 1998 4:12 PM Subject: Re: SV: [DARKMISTS] Enforcers' shape > >>Heh, why complain? I love it when the Glyndane is chaos and >everyone's >killing eachother. *smirk* Zirxos yes, he went after my >criminal >yesterday, i disintergrated him. Can't believe he didn't >even use the >guards. > >Well before, Enforcers were feared and obeyed, and thats how Darkmists >was designed, now everyone is chaotic and there is no difference between >town and wilderness. There is no safe places to hide in. Even lawful >citezens are turning chaotic and noone does anything about such bad RP! >And again I would like to ask the same question: "IS THERE ONLY 2 >ENFORCERS?!?!?!?!?" > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com > From owner-darkmists@cs.wisc.edu Fri Jun 26 15:21:03 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id PAA15028 for darkmists-outgoing; Fri, 26 Jun 1998 15:21:03 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA15024 for ; Fri, 26 Jun 1998 15:21:01 -0500 (CDT) Received: from keyboardcafe.ns.ca (www.keyboardcafe.ns.ca [209.89.101.98]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id PAA09979 for ; Fri, 26 Jun 1998 15:20:59 -0500 (CDT) Received: from [209.89.101.102] by keyboardcafe.ns.ca with ESMTP (Eudora Internet Mail Server 1.2); Fri, 26 Jun 1998 16:22:06 -0400 Message-Id: In-Reply-To: <001301bda12c$9d018f40$6e9e2299@hillpc> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 26 Jun 1998 17:25:33 -0400 To: darkmists@cs.wisc.edu From: Chris Melski Subject: Re: [DARKMISTS] Outlaws getting nasty Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu >He probably didnt know you were a Lifer, and the truce was just discussed >yesterday. Now against the unhoused, or those Houses we dont have a treaty >with, Outlaws have a bit more free reign to attack you if you are lawful, >which is in direct opposition of our goals. Either way, if an Outlaw mugs >you in violation of treaty, or in poor roleplaying spirit, send us a scroll >and it will be dealt with. > > - malignus Ok, this is how i know it was an outlaw.. 1) he was cloaked, 2) i didn't have any ancients in my range at the time, and to my knowledge, i still don't.. now aside from that, the only classes it could have been are necro, n-w, or an a-p, if they get curse and poison, since this is what that cloaked person hit me with.. like i said before, i don't really care, since i got all my eq back, but it just annoys me that someone else would jump me when i was duking it out with brakegle, although i know that sort of this happens alot.. shrug.. i'm over it now.. but if it happens again, i'll let you know quintar From owner-darkmists@cs.wisc.edu Fri Jun 26 18:05:39 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id SAA18281 for darkmists-outgoing; Fri, 26 Jun 1998 18:05:39 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id SAA18277 for ; Fri, 26 Jun 1998 18:05:37 -0500 (CDT) Received: from imo17.mx.aol.com (imo17.mx.aol.com [198.81.17.7]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id SAA13515 for ; Fri, 26 Jun 1998 18:05:36 -0500 (CDT) From: ManPrsnGuy@aol.com Received: from ManPrsnGuy@aol.com by imo17.mx.aol.com (IMOv14_b1.1) id 8YQPa02268 for ; Fri, 26 Jun 1998 19:04:37 -0400 (EDT) Message-ID: <8023759f.35942903@aol.com> Date: Fri, 26 Jun 1998 19:04:37 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: [DARKMISTS] Mortal opinions of Immortals Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu If a mortal player's ethos/alignment is exact oposite of a god like say a good talking to Xeonauz, is it ok to be disrespectfulfor the sake fo the roleplaying toward ther person of opposite views without fear? I mean can someone good show disrespect for an evil god int heir presence? because I know not many lifers are going to be on hands and knees kissing Xeonauz's feet....none of them are going to get mad at you for acting rude for a role playing sense? or should you be humble to gods of complete opposite ideas? From owner-darkmists@cs.wisc.edu Fri Jun 26 19:08:00 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id TAA19376 for darkmists-outgoing; Fri, 26 Jun 1998 19:07:59 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA19372 for ; Fri, 26 Jun 1998 19:07:58 -0500 (CDT) Received: from hotmail.com (f96.hotmail.com [207.82.250.215]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id TAA14476 for ; Fri, 26 Jun 1998 19:07:56 -0500 (CDT) Received: (qmail 22368 invoked by uid 0); 27 Jun 1998 00:07:25 -0000 Message-ID: <19980627000725.22367.qmail@hotmail.com> Received: from 209.154.100.80 by www.hotmail.com with HTTP; Fri, 26 Jun 1998 17:07:25 PDT X-Originating-IP: [209.154.100.80] From: "{ Kinjal }" To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Mortal opinions of Immortals Content-Type: text/plain Date: Fri, 26 Jun 1998 17:07:25 PDT Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I don't know if it is ok or not, but the following happened to me yesterday: I was yelling crap about enforcers, as was everyone else in glyndane, and Riallus came down from havens prbably to see what's going on. When I saw that I yelled that even Riallus can't stop chaos, and got summoned to the Realm of the Dead, where he told me to pay respect to him. Judge yourself, but I think that its better to respect all of the immortals, no matter of your RP. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com From owner-darkmists@cs.wisc.edu Fri Jun 26 19:21:45 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id TAA20324 for darkmists-outgoing; Fri, 26 Jun 1998 19:21:44 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA20320 for ; Fri, 26 Jun 1998 19:21:43 -0500 (CDT) Received: from ICSI.Net (ns2.ICSI.Net [199.1.96.110]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id TAA14672 for ; Fri, 26 Jun 1998 19:21:42 -0500 (CDT) Received: from kye by ICSI.Net (8.8.5/SMI-SVR4) id TAA13904; Fri, 26 Jun 1998 19:16:40 -0500 (CDT) Message-Id: <199806270016.TAA13904@ICSI.Net> From: "kye" To: Subject: Re: [DARKMISTS] Mortal opinions of Immortals Date: Fri, 26 Jun 1998 19:16:14 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.71.1008.3 X-MimeOLE: Produced By Microsoft MimeOLE Engine V4.71.1008.3 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu > If a mortal player's ethos/alignment is exact oposite of a god like say a >good talking to Xeonauz, is it ok to be disrespectfulfor the sake fo the >roleplaying toward ther person of opposite views without fear? I mean can >someone good show disrespect for an evil god int heir presence? because I know >not many lifers are going to be on hands and knees kissing Xeonauz's >feet....none of them are going to get mad at you for acting rude for a role >playing sense? or should you be humble to gods of complete opposite ideas? There's a difference between being disrespectful to a god and disagreeing with their views and what they stand for. In a roleplaying sense as well as in actuality, if you're rude to a god the god can do some serious damage to you for your rudeness. On the other hand, if you can argue intelligently that your point of view is better than the god's (light is better than darkness, as you might argue with Xeonauz), it might be some fun roleplaying for both of you. A battle of wits is cool. But if you start your first volley with, 'You're a pathetic bastard,' (or put in your own profanities/obscenities), then it's paramount to getting into a knife fight with someone and begining by cutting out your own heart. The really good confrontations between mortal and immortal arguing philosophy and theology are best done alone, not with a crowd around to add idiocy to the situation and turn it into something less than a roleplaying encounter. I remember such an encounter with a Crusader. He came to my shrine, asked my Shadow Dragon to inform me he was here to talk to me, and we got into a two hour or so discussion of mortal use of magic, and clerical use of magic. There was no rudeness. The Crusader knew I could fry him in a heartbeat. What he wanted was a chance to argue with me and to clarify in his mind what he was Crusading against. When it was over, I set him in a safe place and we went our separate ways. You shouldn't be 'kissing the feet' of a god whose philosophy/theology you disagree with, but you shouldn't be disrespectful, either. Use common sense. (As some mortals have learned, even a 52nd Ranked god can deal out instant death. Don't attack any of the gods, either, unless you really want to drop a corpse and lose all your hard-earned stuff.) Just my 2 cents on this subject. Kye/Xyza From owner-darkmists@cs.wisc.edu Fri Jun 26 20:21:18 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id UAA21111 for darkmists-outgoing; Fri, 26 Jun 1998 20:21:18 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id UAA21107 for ; Fri, 26 Jun 1998 20:21:16 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id UAA15581 for ; Fri, 26 Jun 1998 20:21:14 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser48.li.net [199.173.71.48]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id VAA14892 for ; Fri, 26 Jun 1998 21:23:53 -0400 (EDT) Message-ID: <359448CA.8E2B4FB8@suffolk.lib.ny.us> Date: Fri, 26 Jun 1998 21:20:10 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Offer References: <199806251743.MAA23169@dns1.multipro.com> <35930A95.8C22781D@telenet.net> <359327CB.673F3691@bellsouth.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Chris Heredia wrote: > > Guy, You've missed the point. Whether you can or can't solo these giants, > it's gonna happen. Any Immortals wanna change the code so Hashkar > doesn't get roughed up? I didn't think so. Nice ego though. > > So mind if we change the subject. The whole point of roleplaying is that you play a role in a certain environment. If it doesn't make much sense to you in the world that is created, it makes it difficult to accept. We are here to try to make the mud a better place, just like you wouldn't give a troll warrior disintegrate (since it doesn't make much sense) it doesn't make sense for you to be roughed up by things you can kill. From owner-darkmists@cs.wisc.edu Fri Jun 26 20:30:11 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id UAA21314 for darkmists-outgoing; Fri, 26 Jun 1998 20:30:10 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id UAA21310 for ; Fri, 26 Jun 1998 20:30:09 -0500 (CDT) Received: from linet06.li.net (linet06.li.net [199.171.6.16]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id UAA15710 for ; Fri, 26 Jun 1998 20:30:07 -0500 (CDT) Received: from suffolk.lib.ny.us (listcuser48.li.net [199.173.71.48]) by linet06.li.net (8.8.8/8.8.8) with ESMTP id VAA15417 for ; Fri, 26 Jun 1998 21:32:47 -0400 (EDT) Message-ID: <35944AE0.1F68CC78@suffolk.lib.ny.us> Date: Fri, 26 Jun 1998 21:29:04 -0400 From: Jim Wang X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 To: darkmists@cs.wisc.edu Subject: Re: [DARKMISTS] Mortal opinions of Immortals References: <8023759f.35942903@aol.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I dealt with this thing when i played my character Cirenity and had to deal with Sagan, who happened to be the immortal leader of Ancient. Now when he was in my guild I didn't bow to him or show any respect unless he demanded it, with heavenly decree. I nodded to him, it was disrespectful not to bow but it wasn't a slap in the face. He bowed and I nodded. Then he said something to the effect of "do you not show respect to a member of the pantheon?" I responded "I show you the respect that I show any other immortal in your place." Basically don't insult him/her, but if they order you to do something then do it. That's because they are immortals. Remember that they are gods and you don't have to love the god of another house right? It's like a petulant respect, only because you know he can toast your ass with a lightning bolt. Now if I'm wrong, I'd loved to be corrected but Sagan didn't at the time and so I'm assuming it's a safe way of showing contemptuous respect. I doubt an ancient gives Adorno a hug right? jim From owner-darkmists@cs.wisc.edu Fri Jun 26 22:34:37 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id WAA22275 for darkmists-outgoing; Fri, 26 Jun 1998 22:34:36 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id WAA22271 for ; Fri, 26 Jun 1998 22:34:35 -0500 (CDT) Received: from mail.airmail.net (mail.airmail.net [206.66.12.40]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with SMTP id WAA17217 for ; Fri, 26 Jun 1998 22:34:34 -0500 (CDT) Received: from dakota1.airmail.net from [204.178.75.215] by mail.airmail.net (/\##/\ Smail3.1.30.16 #30.248) with esmtp for sender: id ; Fri, 26 Jun 98 22:34:07 -0500 (CDT) Message-Id: From: "Adam" To: Subject: Re: [DARKMISTS] Mortal opinions of Immortals Date: Fri, 26 Jun 1998 22:34:58 -0500 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu Maybe its just me..being the resident bastard god of darkness and all..but I didnt care if you had a heart of gold, gave everything but your underwear to the poor and such because you were the kindest sweetest person....you payed me respect. In my opinion..once a 'mortal' ascends to the heavens..it matters not what views they have, what side they represent, or what armies they command...you respect them because they are above the mortal realm, the mortal laws, etc. Because of the power they hold..sure..but I never beat someones ass to make them fear me..but its respect..hey...this mortal worked his ass off..and so perfectly represented what we wish to have in the pantheon that he ascended. That feat alone should command some respect. Now..they didnt have to bow..or any other junk..but I never put up with slurs, or offcolor remarks..I think everyone knows as long as nobody pissed me off I was always real easy to get along with... Just my .02 -adam/styx From owner-darkmists@cs.wisc.edu Sat Jun 27 10:07:06 1998 Received: (from majordom@localhost) by jeeves.cs.wisc.edu (8.8.6/8.8.6) id KAA26703 for darkmists-outgoing; Sat, 27 Jun 1998 10:07:05 -0500 (CDT) Received: from lucy.cs.wisc.edu (lucy.cs.wisc.edu [128.105.2.11]) by jeeves.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA26699 for ; Sat, 27 Jun 1998 10:07:03 -0500 (CDT) Received: from imo30.mx.aol.com (imo30.mx.aol.com [198.81.17.74]) by lucy.cs.wisc.edu (8.8.6/8.8.6) with ESMTP id KAA23054 for ; Sat, 27 Jun 1998 10:07:02 -0500 (CDT) From: Bond0078@aol.com Received: from Bond0078@aol.com by imo30.mx.aol.com (IMOv14_b1.1) id 8JMTa26167 for ; Sat, 27 Jun 1998 11:06:23 -0400 (EDT) Message-ID: Date: Sat, 27 Jun 1998 11:06:23 EDT To: darkmists@cs.wisc.edu Mime-Version: 1.0 Subject: Re: SV: [DARKMISTS] Enforcers' shape Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 120 Sender: owner-darkmists@cs.wisc.edu Precedence: bulk Reply-To: darkmists@cs.wisc.edu I got a paladin flagged for casting a area attack spell in town in MS, it was flash so it didnt hurt Kije. But I said to him thats pretty pitifull for a paladin to flagged and you cant take revenge on me cuz your lawfull, and he said well i'll have to change that. Has anyone seen a chaotic paladin? I think this is just bad RP'ing, I play lawfull, neutral, and two chaotics, not all are primary chars just backups, and am a hardcore RP'er, even at rank 1 i RP and for a rank 32 paladin to be acting chaotic is just plain stupid. Must be the moon for all this sucky RP'ing thats goin on.